X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_ca.c;h=e2803808a47389d6202f2f870c3dfbea4fb445d6;hb=e66bba2d025d815517aec1227214b264209e539d;hp=762a6bb72da5d6f9a3b8ab598f12e25a506704fc;hpb=db43d7e01f6d3c2fbf5cfd7b4c163e3a6b16888a;p=16.git diff --git a/src/lib/16_ca.c b/src/lib/16_ca.c index 762a6bb7..e2803808 100755 --- a/src/lib/16_ca.c +++ b/src/lib/16_ca.c @@ -46,10 +46,10 @@ loaded into the data segment ============================================================================= */ -typedef struct +/*typedef struct { word bit0,bit1; // 0-255 is a character, > is a pointer to a node -} huffnode; +} huffnode;*/ /*typedef struct @@ -221,12 +221,12 @@ void CAL_GetGrChunkLength (int chunk) ========================== */ -boolean CA_FarRead(int handle, byte huge *dest, dword length, mminfo_t *mm) +boolean CA_FarRead(int handle, byte huge *dest, dword length, global_game_variables_t *gvar) { boolean flag; //dword fat=0; //word segm=0; - if(mm->EMSVer<0x40) + if(gvar->pm.emm.EMSVer<0x40) if(length>0xfffflu) { printf("File is a fat bakapee\n"); @@ -293,12 +293,12 @@ End: ========================== */ -boolean CA_FarWrite(int handle, byte huge *source, dword length, mminfo_t *mm) +boolean CA_FarWrite(int handle, byte huge *source, dword length, global_game_variables_t *gvar) { boolean flag; //dword fat=0; //word segm=0; - if(mm->EMSVer<0x40) + if(gvar->pm.emm.EMSVer<0x40) if(length>0xfffflu) { printf("File is a fat bakapee\n"); @@ -365,7 +365,7 @@ End: ========================== */ -boolean CA_ReadFile(char *filename, memptr *ptr, mminfo_t *mm) +boolean CA_ReadFile(char *filename, memptr *ptr, global_game_variables_t *gvar) { int handle; sdword size; @@ -375,7 +375,7 @@ boolean CA_ReadFile(char *filename, memptr *ptr, mminfo_t *mm) return false; size = filelength(handle); - if(!CA_FarRead(handle,*ptr,size, mm)) + if(!CA_FarRead(handle,*ptr,size, gvar)) { close (handle); return false; @@ -395,7 +395,7 @@ boolean CA_ReadFile(char *filename, memptr *ptr, mminfo_t *mm) ========================== */ -boolean CA_WriteFile (char *filename, void far *ptr, long length, mminfo_t *mm) +boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar) { int handle; sdword size; @@ -407,7 +407,7 @@ boolean CA_WriteFile (char *filename, void far *ptr, long length, mminfo_t *mm) if (handle == -1) return false; - if (!CA_FarWrite (handle,ptr,length, mm)) + if (!CA_FarWrite (handle,ptr,length, gvar)) { close(handle); return false; @@ -428,7 +428,7 @@ boolean CA_WriteFile (char *filename, void far *ptr, long length, mminfo_t *mm) ========================== */ -boolean CA_LoadFile(char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi) +boolean CA_LoadFile(char *filename, memptr *ptr, global_game_variables_t *gvar) { int handle; sdword size; @@ -437,9 +437,9 @@ boolean CA_LoadFile(char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi) if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1) return false; - size = filelength (handle); - MM_GetPtr(ptr,size, mm, mmi); - if(!CA_FarRead(handle,*ptr,size, mm)) + size = filelength(handle); + MM_GetPtr(ptr,size, gvar); + if(!CA_FarRead(handle,*ptr,size, gvar)) { close(handle); return false; @@ -1111,7 +1111,7 @@ void CAL_SetupMapFile (global_game_variables_t *gvar) // #ifndef MAPHEADERLINKED // if ((handle = open("MAPHEAD."EXT, // O_RDONLY | O_BINARY, S_IREAD)) == -1) -// Quit ("Can't open MAPHEAD."EXT"!"); +// printf("Can't open MAPHEAD."EXT"!"); // length = filelength(handle); // MM_GetPtr (&(memptr)tinf,length); // CA_FarRead(handle, tinf, length); @@ -1226,10 +1226,9 @@ void CA_Startup(global_game_variables_t *gvar) /* CAL_SetupGrFile (); CAL_SetupAudioFile ();*/ - CAL_SetupMapFile (gvar); - gvar->ca.mapon = -1; + gvar->ca.camap.mapon = -1; gvar->ca.ca_levelbit = 1; gvar->ca.ca_levelnum = 0; @@ -1840,7 +1839,7 @@ void CA_CacheGrChunk (int chunk) = ====================== */ -/*++++ fuckin segments! +/*++++ segments! void CA_CacheMap (global_game_variables_t *gvar) { long pos,compressed; @@ -1857,11 +1856,11 @@ void CA_CacheMap (global_game_variables_t *gvar) // // free up memory from last map // -// if (gvar->ca.map.mapon>-1 && gvar->ca.map.mapheaderseg[gvar->ca.map.mapon]) -// MM_SetPurge (&(memptr)gvar->ca.map.mapheaderseg[gvar-ca.map.mapon],3); + if (gvar->ca.map.mapon>-1 && gvar->ca.map.mapheaderseg[gvar->ca.map.mapon]) + MM_SetPurge (&((memptr)gvar->ca.map.mapheaderseg[(gvar->ca.map.mapon)]), 3, &(gvar->mm)); for (plane=0;planeca.map.mapsegs[plane]) - MM_FreePtr (&(memptr)gvar->ca.map.mapsegs[plane]); + MM_FreePtr (&(memptr)gvar->ca.map.mapsegs[plane], &(gvar->mm)); gvar->ca.map.mapon = gvar->ca.map.mapnum; @@ -1872,7 +1871,8 @@ void CA_CacheMap (global_game_variables_t *gvar) // if (!gvar->ca.map.mapheaderseg[gvar->ca.map.mapnum]) { - pos = ((__segmement *)tinf)->headeroffsets[gvar->ca.mapnum]; + //pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum]; + pos = ((_seg *)gvar->ca.map.tinf)->headeroffsets[gvar->ca.map.mapnum]; if (pos<0) // $FFFFFFFF start is a sparse map printf("CA_CacheMap: Tried to load a non existent map!"); @@ -1881,7 +1881,7 @@ void CA_CacheMap (global_game_variables_t *gvar) CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype)); } else - MM_SetPurge (&(memptr)mapheaderseg[mapnum],0); + MM_SetPurge (&(memptr)mapheaderseg[mapnum], 0, &(gvar->mm)); // // load the planes in @@ -1939,7 +1939,7 @@ void CA_CacheMap (global_game_variables_t *gvar) if (compressed>BUFFERSIZE) MM_FreePtr(&bigbufferseg); } -}*/ +}//*/ //=========================================================================== @@ -1953,15 +1953,15 @@ void CA_CacheMap (global_game_variables_t *gvar) = ====================== */ -/*++++ -void CA_UpLevel (void) + +void CA_UpLevel (global_game_variables_t *gvar) { - if (ca_levelnum==7) - Quit ("CA_UpLevel: Up past level 7!"); + if (gvar->ca.ca_levelnum==7) + printf("CA_UpLevel: Up past level 7!"); - ca_levelbit<<=1; - ca_levelnum++; -}*/ + gvar->ca.ca_levelbit<<=1; + gvar->ca.ca_levelnum++; +} //=========================================================================== @@ -1975,15 +1975,15 @@ void CA_UpLevel (void) = ====================== */ -/*++ -void CA_DownLevel (void) + +void CA_DownLevel (global_game_variables_t *gvar) { - if (!ca_levelnum) - Quit ("CA_DownLevel: Down past level 0!"); - ca_levelbit>>=1; - ca_levelnum--; - CA_CacheMarks(NULL); -}*/ + if (!gvar->ca.ca_levelnum) + printf("CA_DownLevel: Down past level 0!"); + gvar->ca.ca_levelbit>>=1; + gvar->ca.ca_levelnum--; + ////++++++++++++++++++++++++++++++++++++++++++CA_CacheMarks(NULL); +} //=========================================================================== @@ -2068,7 +2068,7 @@ void CA_SetAllPurge (void) // // free cursor sprite and background save // - VW_FreeCursor (); + //VW_FreeCursor (); // // free map headers and map planes