X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_ca.h;h=29b6c6276b4468d545148327a9c3532af468de9a;hb=3d7af30456302e0bf6accc07431e8210b3af052e;hp=203cce952e68cb17cbebade6f560ebc24339c976;hpb=981ffd8bd2be618a691c663df8436244175b96ef;p=16.git diff --git a/src/lib/16_ca.h b/src/lib/16_ca.h index 203cce95..29b6c627 100755 --- a/src/lib/16_ca.h +++ b/src/lib/16_ca.h @@ -28,10 +28,10 @@ //=========================================================================== //#define NOMAPS -//#define NOGRAPHICS -//#define NOAUDIO +#define NOGRAPHICS +#define NOAUDIO -//#define MAPHEADERLINKED +#define MAPHEADERLINKED //#define GRHEADERLINKED //#define AUDIOHEADERLINKED @@ -46,9 +46,9 @@ unsigned RLEWtag; long headeroffsets[100]; byte tileinfo[]; -} mapfiletype;*/ +} mapfiletype; -/*typedef struct +typedef struct { long planestart[3]; unsigned planelength[3]; @@ -90,16 +90,16 @@ extern void (*finishcachebox) (void); void CA_OpenDebug (global_game_variables_t *gvar); void CA_CloseDebug (global_game_variables_t *gvar); -boolean CA_FarRead (int handle, byte huge *dest, dword length, global_game_variables_t *gvar); -boolean CA_FarWrite (int handle, byte huge *source, dword length, global_game_variables_t *gvar); +boolean CA_FarRead (int handle, byte far *dest, dword length, global_game_variables_t *gvar); +boolean CA_FarWrite (int handle, byte far *source, dword length, global_game_variables_t *gvar); boolean CA_ReadFile (char *filename, memptr *ptr, global_game_variables_t *gvar); boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar); boolean CA_LoadFile (char *filename, memptr *ptr, global_game_variables_t *gvar); -long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,unsigned rlewtag); +long CA_RLEWCompress (unsigned far *source, long length, unsigned far *dest,unsigned rlewtag); -void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,unsigned rlewtag); +void CA_RLEWexpand (unsigned far *source, unsigned far *dest,long length,unsigned rlewtag); void CA_Startup (global_game_variables_t *gvar); void CA_Shutdown (global_game_variables_t *gvar); @@ -108,10 +108,10 @@ void CA_Shutdown (global_game_variables_t *gvar); //void CA_LoadAllSounds (void); /*void CA_UpLevel (void); -void CA_DownLevel (void); +void CA_DownLevel (void);*/ -void CA_SetGrPurge (void); -void CA_SetAllPurge (void);*/ +void CA_SetGrPurge (global_game_variables_t *gvar); +void CA_SetAllPurge (global_game_variables_t *gvar); void CA_ClearMarks (global_game_variables_t *gvar); void CA_ClearAllMarks (global_game_variables_t *gvar);