X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_ca.h;h=d0984fd6bb43f31c464132d089b4dc072633ec7a;hb=3d36f50834f46234bb598624e526e97d5bf9678f;hp=d424b8080c43541ed86e486e085040216028e35f;hpb=9e11cc651bdf6982617734702644dd24956434a8;p=16.git diff --git a/src/lib/16_ca.h b/src/lib/16_ca.h old mode 100644 new mode 100755 index d424b808..d0984fd6 --- a/src/lib/16_ca.h +++ b/src/lib/16_ca.h @@ -20,10 +20,6 @@ #ifndef __16_CA__ #define __16_CA__ -#include -#include -#include - #ifndef __16_MM__ #include "src/lib/16_head.h" #include "src/lib/16_mm.h" @@ -41,6 +37,7 @@ //#define NUMMAPS 39 //#define MAPPLANES 3 +#define PROFILE //=========================================================================== @@ -65,9 +62,9 @@ extern void _seg *grsegs[NUMCHUNKS]; extern byte far grneeded[NUMCHUNKS]; extern byte ca_levelbit,ca_levelnum; -extern char *titleptr[8]; +extern char *titleptr[8];*/ -extern int profilehandle,debughandle;*/ +//extern // // hooks for custom cache dialogs @@ -84,19 +81,20 @@ extern void (*finishcachebox) (void); //=========================================================================== -void CA_OpenDebug (void); -void CA_CloseDebug (void); -boolean CA_FarRead (int handle, byte huge *dest, dword length); -boolean CA_FarWrite (int handle, byte huge *source, dword length); -boolean CA_ReadFile (char *filename, memptr *ptr); +void CA_OpenDebug (global_game_variables_t *gvar); +void CA_CloseDebug (global_game_variables_t *gvar); +boolean CA_FarRead (int handle, byte huge *dest, dword length, mminfo_t *mm); +boolean CA_FarWrite (int handle, byte huge *source, dword length, mminfo_t *mm); + +boolean CA_ReadFile (char *filename, memptr *ptr, mminfo_t *mm); boolean CA_LoadFile (char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi); //long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,unsigned rlewtag); //void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,unsigned rlewtag); -void CA_Startup (void); -void CA_Shutdown (void); +void CA_Startup (global_game_variables_t *gvar); +void CA_Shutdown (global_game_variables_t *gvar); //void CA_CacheAudioChunk (int chunk); //void CA_LoadAllSounds (void);