X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_hc.h;h=5924d2a5fac7aecbacd2d8b489c94fc89f8a80bc;hb=71fff90bbd895c10c83e339f93b3a579b50e595b;hp=870d50c7c89927a5f8e32e6ec716e0353771a221;hpb=fb97121f7d0be4408d8e2ed98a2f7b10b852a915;p=16.git diff --git a/src/lib/16_hc.h b/src/lib/16_hc.h index 870d50c7..5924d2a5 100755 --- a/src/lib/16_hc.h +++ b/src/lib/16_hc.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -28,25 +28,26 @@ #include "src/lib/16_head.h" +long HC_farcoreleft(); #ifdef __BORLANDC__ -void * LargestFreeBlock(size_t* Size); +void * HC_LargestFreeBlock(size_t* Size); #endif #ifdef __WATCOMC__ -void __near* LargestFreeBlock(size_t* Size); +void __near* HC_LargestFreeBlock(size_t* Size); #endif -size_t _coreleft(void); -void far* LargestFarFreeBlock(size_t* Size); -size_t _farcoreleft(void); -void huge* LargestHugeFreeBlock(size_t* Size); +size_t HC_coreleft(void); +void far* HC_LargestFarFreeBlock(size_t* Size); +size_t HC_farcoreleft_(void); +/*void huge* LargestHugeFreeBlock(size_t* Size); size_t _hugecoreleft(void); -//void __based(__self)* LargestBasedFreeBlock(size_t* Size); -//size_t _basedcoreleft(void); -size_t GetFreeSize(void); -size_t GetFarFreeSize(void); -size_t GetNearFreeSize(void); -void heapdump(global_game_variables_t *gvar); -void heapstat(global_game_variables_t *gvar, int heap_status, byte *str); -void heapstat0(int heap_status); +void __based(__self)* LargestBasedFreeBlock(size_t* Size); +size_t _basedcoreleft(void);*/ +size_t HC_GetFreeSize(void); +size_t HC_GetFarFreeSize(void); +size_t HC_GetNearFreeSize(void); +void HC_heapdump(global_game_variables_t *gvar); +void HC_heapstat(global_game_variables_t *gvar, int heap_status, byte *str); +void HC_heapstat0(int heap_status); void HC_OpenDebug(global_game_variables_t *gvar); void HC_CloseDebug(global_game_variables_t *gvar);