X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_head.h;h=74822da2d4db5b2b87d315b21ad67ac9076e1b20;hb=631d2bde47de81ead5300f7aca378447387f254c;hp=ed0a4870327a1be9c5f483cc8d1ef1c903423967;hpb=24c3f5a38faeaac043c74761e9f9dd63f15291e1;p=16.git diff --git a/src/lib/16_head.h b/src/lib/16_head.h index ed0a4870..74822da2 100755 --- a/src/lib/16_head.h +++ b/src/lib/16_head.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -46,9 +46,12 @@ #include #include #include +#include //16_vrs.h #endif #include "src/lib/nyan/kitten.h" #include "src/lib/types.h" +#include "src/lib/typdefst.h" +#include "src/lib/16_in.h" #define VERSION __DATE__ " " __TIME__ @@ -144,8 +147,7 @@ #define KEY_MENU (0x75) */ -static dword far* clockdw= (dword far*) 0x046C; /* 18.2hz clock */ -//static word far* hwclockw= (word far*) 0x046C; /* 18.2hz clock */ +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ extern int profilehandle,debughandle; //make it into game global #define __DEBUG__ @@ -153,6 +155,7 @@ extern int profilehandle,debughandle; //make it into game global #define nil ((void *)0) #ifdef __BORLANDC__ #define _FCORELEFT 0x90000UL-16UL +#define sprite #endif #ifdef __WATCOMC__ #define _FCORELEFT 0x90000UL+16UL @@ -165,33 +168,7 @@ extern int profilehandle,debughandle; //make it into game global typedef union REGPACK regs_t; #endif -typedef enum {false,true} boolean; - -#ifdef __WATCOMC__ -typedef void __based(__self) * memptr; -#endif -#ifdef __BORLANDC__ -typedef void _seg * memptr; -#endif - -typedef struct -{ -// int showmemhandle; - int profilehandle,debughandle; - int heaphandle; -} handle_t; - -typedef struct -{ - int old_mode; //old video mode before game! - word frames_per_second; - clock_t t; - word tiku; //frames passed - dword clock_start; //timer start - dword *clock; //current time on clock - handle_t handle; //handles for file logging - boolean fpscap; //cap the fps var -} global_game_variables_t; +#define INPUT_STATUS_1 0x03da /* local function */ void wait(clock_t wait); @@ -199,5 +176,6 @@ void wait(clock_t wait); long int filesize(FILE *fp); void printmeminfoline(byte *strc, const byte *pee, size_t h_total, size_t h_used, size_t h_free); int US_CheckParm(char *parm,char **strings); +byte dirchar(byte in); #endif/*_LIBHEAD_H_*/