X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_head.h;h=941069c2732b9816c40a48a270bd9a8dcc3f08d1;hb=d7ea637a201c3ca8847111d846b75f0ae3dc3e34;hp=f74e8823435e9566d01110e52989de664cfd3c33;hpb=0cffd35a64ad756d3c6845b533f39284bb969e1c;p=16.git diff --git a/src/lib/16_head.h b/src/lib/16_head.h old mode 100644 new mode 100755 index f74e8823..941069c2 --- a/src/lib/16_head.h +++ b/src/lib/16_head.h @@ -32,27 +32,26 @@ #define _LIBHEAD_H_ #include #include +#include #include // just for wait #include // just for wait -#include #include #include #include +#include #include #include +#include #ifdef __WATCOMC__ #include #include #include -#include "src/lib/nyan/kitten.h" #endif +#include "src/lib/nyan/kitten.h" #include "src/lib/types.h" +#include "src/lib/typdefst.h" -//0000 test type def wwww -struct list { - struct list __based(__self) *next; - int value; -}; +#define VERSION __DATE__ " " __TIME__ /* Control codes for all keys on the keyboard */ //here temperarly @@ -146,14 +145,18 @@ struct list { #define KEY_MENU (0x75) */ -static dword far* clockdw= (dword far*) 0x046C; /* 18.2hz clock */ +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ extern int profilehandle,debughandle; //make it into game global #define __DEBUG__ #define nil ((void *)0) - +#ifdef __BORLANDC__ +#define _FCORELEFT 0x90000UL-16UL +#endif #ifdef __WATCOMC__ +#define _FCORELEFT 0x90000UL+16UL + #define peekb(segm,ofs) (*(byte far*)MK_FP((segm),(ofs))) #define peekw(segm,ofs) (*(word far*)MK_FP((segm),(ofs))) #define pokeb(segm,ofs,value) (peekb((segm),(ofs)) = (byte)(value)) @@ -162,35 +165,28 @@ extern int profilehandle,debughandle; //make it into game global typedef union REGPACK regs_t; #endif -typedef enum {false,true} boolean; - #ifdef __WATCOMC__ typedef void __based(__self) * memptr; #endif #ifdef __BORLANDC__ typedef void _seg * memptr; #endif -typedef struct -{ - int old_mode; //old video mode before game! - word frames_per_second; - clock_t t; - dword tiku; - word far* clock; - //handles for log files of the game gose here if wwww - //int heaphandle; -} global_game_variables_t; + +#define AARED "\x1b[41;31m" +#define AABLUE "\x1b[44;34m" +#define AAGREEN "\x1b[42;32m" +#define AAYELLOW "\x1b[43;33m" +#define AAGREY "\x1b[47;37m" +#define AABLACK "\x1b[40;30m" +#define AAWHITE "\x1b[47;37m" +#define AAMAGENTA "\x1b[45;35m" +#define AARESET "\x1b[0m" /* local function */ void wait(clock_t wait); long int filesize(FILE *fp); void printmeminfoline(byte *strc, const byte *pee, size_t h_total, size_t h_used, size_t h_free); -void print_normal_entry(char *text, dword total, dword used, dword free, byte *str); -void convert(const char *format, dword num); int US_CheckParm(char *parm,char **strings); -extern void CA_OpenDebug (void); -extern void CA_CloseDebug (void); - #endif/*_LIBHEAD_H_*/