X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.c;h=72dcadf54b6bcb5f74e5f214bd01bf2cf0b87ec1;hb=24760854cf1668b8b0eba2bfaf63ab083da14ea8;hp=8b07fb54b9ae0468a06f365ecc0a90f4a649e722;hpb=79504328772d10a1c91064d7439bd5d85f8544e6;p=16.git diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 8b07fb54..72dcadf5 100755 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -38,7 +38,11 @@ #include "src/lib/16_in.h" -boolean testkeyin=0,testcontrolnoisy=0; +#ifdef __DEBUG_InputMgr__ +boolean dbg_testkeyin=0,dbg_testcontrolnoisy=0; +#endif + +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ /* ============================================================================= @@ -164,6 +168,7 @@ static Direction DirTable[] = // Quick lookup for total direction #endif // Internal routines + /////////////////////////////////////////////////////////////////////////// // // INL_KeyService() - Handles a keyboard interrupt (key up/down) @@ -234,18 +239,22 @@ static boolean special; if (INL_KeyHook && !special) INL_KeyHook(); -//#ifdef TESTKEYIN - if(testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]); -//endif +#ifdef __DEBUG_InputMgr__ + if(dbg_testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]); +#endif outp(0x20,0x20); } void Mouse(int x) { - union REGS CPURegs; - x = CPURegs.x.ax; - int86(MouseInt,&CPURegs,&CPURegs); + //union REGS CPURegs; + //x = CPURegs.x.ax; + __asm { + mov ax,x + int MouseInt + } + //int86(MouseInt,&CPURegs,&CPURegs); } /////////////////////////////////////////////////////////////////////////// @@ -299,8 +308,7 @@ IN_GetJoyAbs(word joy,word *xp,word *yp) yb = 1 << ys; // Read the absolute joystick values - __asm - { + __asm { pushf // Save some registers push si push di @@ -320,8 +328,13 @@ IN_GetJoyAbs(word joy,word *xp,word *yp) push bp // Don't mess up stack frame mov bp,MaxJoyValue - +#ifdef __BORLANDC__ + } +#endif loo: +#ifdef __BORLANDC__ + __asm { +#endif in al,dx // Get bits indicating whether all are finished dec bp // Check bounding register @@ -338,8 +351,13 @@ loo: add cl,bl jnz loo // If both bits were 0, drop out - +#ifdef __BORLANDC__ + } +#endif done: +#ifdef __BORLANDC__ + __asm { +#endif pop bp mov cl,[xs] // Get the number of bits to shift @@ -637,9 +655,9 @@ IN_Startup() checkjoys = true; checkmouse = true; - for (i = 1;i < __argc;i++) + for (i = 1;i < _argc;i++) { - switch (US_CheckParm(__argv[i],ParmStringsIN)) + switch (US_CheckParm(_argv[i],ParmStringsIN)) { case 0: checkjoys = false; @@ -676,7 +694,7 @@ IN_Default(boolean gotit,player_t *player,ControlType nt) || ((nt == ctrl_Joystick2) && !inpu.JoysPresent[1]) || ((nt == ctrl_Mouse) && !inpu.MousePresent) ) - nt = ctrl_Keyboard1;// nt = ctrl_Joystick1;//temp + nt = ctrl_Keyboard1; inpu.KbdDefs[0].button0 = 0x1c; inpu.KbdDefs[0].button1 = 0x38; //in.KbdDefs[0].upleft = 0x47; @@ -733,7 +751,7 @@ IN_SetKeyHook(void (*hook)()) void IN_ClearKeysDown() { - int i; + //int i; inpu.LastScan = sc_None; inpu.LastASCII = key_None; @@ -803,7 +821,9 @@ void near IN_ReadControl(int pn,player_t *player) { boolean realdelta; +#if DEMO0 byte dbyte; +#endif word buttons; int dx,dy; Motion mx,my; @@ -863,25 +883,27 @@ register KeyboardDef *def; }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) mx = motion_Left; - if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]))// || player[pn].pdir != 1) + if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])) mx = motion_Right; }else{ //2 keys pressed switch (player[pn].pdir) { case 0: case 4: - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])){ dir = DirTable[1]; mx = motion_Left; } - else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])){ dir = DirTable[3]; mx = motion_Right; } + if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])){ dir = DirTable[1]; }//mx = motion_Left; } + else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])){ dir = DirTable[3]; }//mx = motion_Right; } break; case 1: case 3: - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])){ dir = DirTable[0]; my = motion_Up; } - else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])){ dir = DirTable[4]; my = motion_Down; } + if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])){ dir = DirTable[0]; }//my = motion_Up; } + else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])){ dir = DirTable[4]; }//my = motion_Down; } break; default: break; } - if(testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } +#ifdef __DEBUG_InputMgr__ + //if(dbg_testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } +#endif } } //input from player @@ -962,17 +984,19 @@ register KeyboardDef *def; } } #endif -if(testcontrolnoisy > 0) -if(player[pn].d /*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1) +#ifdef __DEBUG_InputMgr__ +if(dbg_testcontrolnoisy > 0) +if(player[pn].info.dir!=2/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1) { //printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3); //printf("q=%d ", player[pn].q); //printf("cpee=%c ", dirchar(conpee)); printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); /*if(realdelta) */printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis); - ///*else if(!realdelta) */printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); + //else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); printf("\n"); } +#endif } /////////////////////////////////////////////////////////////////////////// @@ -1155,6 +1179,9 @@ IN_Ack() { word i; + if (!inst.IN_Started) + return; + IN_ClearKey(inpu.LastScan); inpu.LastScan = sc_None; @@ -1236,9 +1263,9 @@ void IN_ClearKey(byte code) boolean IN_qb(byte kee) { -//#ifdef TESTKEYIN -// if(testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]); -//#endif +#ifdef __DEBUG_InputMgr__ +// if(dbg_testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]); +#endif if(inpu.Keyboard[kee]==true) return 1; else return 0; }