X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.c;h=8c0dbc695bd54210d249c3e8850c0b54a1c298d2;hb=ff67fe588fddfa1c10cab13a5ca8dfaa4589bec7;hp=5bccecafde8529eb59983c6a1674d35a2a92f877;hpb=9c4ac95a4b988defb3dd98eac76b38fbf7baa762;p=16.git diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 5bccecaf..8c0dbc69 100755 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -38,7 +38,9 @@ #include "src/lib/16_in.h" -boolean testkeyin=0,testcontrolnoisy=0,testctrltype=0; +#ifdef __DEBUG_InputMgr__ +boolean dbg_testkeyin=0,dbg_testcontrolnoisy=0; +#endif /* ============================================================================= @@ -234,9 +236,9 @@ static boolean special; if (INL_KeyHook && !special) INL_KeyHook(); -//#ifdef TESTKEYIN - if(testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]); -//endif +#ifdef __DEBUG_InputMgr__ + if(dbg_testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]); +#endif outp(0x20,0x20); } @@ -378,41 +380,6 @@ static word lasttime; IN_GetJoyAbs(joy,&x,&y); def = inpu.JoyDefs + joy; - //TODO: inject p16 input controls! - //which is this - /* if(DIRECTIONIFELSE) - { - if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])) - my = motion_Up; - if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])) - my = motion_Down; - }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) - mx = motion_Left; - if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]))// || player[pn].pdir != 1) - mx = motion_Right; - }else - //if(mx+my!=1 && mx+my!=-1 && mx!=my!=0) - { //2 keys pressed - switch (player[pn].pdir) - { - case 0: - case 4: - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) dir = DirTable[1]; - else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])) dir = DirTable[3]; - break; - case 1: - case 3: - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])) dir = DirTable[0]; - else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])) dir = DirTable[4]; - break; - default: - break; - } - if(testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } - }//else printf(" "); - }*/ if (x < def->threshMinX) { if (x < def->joyMinX) @@ -704,7 +671,6 @@ void IN_Default(boolean gotit,player_t *player,ControlType nt) { int i; - if(testctrltype==0) if ( (!gotit) @@ -874,7 +840,6 @@ register KeyboardDef *def; else { #endif - if(testctrltype>0) printf("player[pn].Controls=%c\n", player[pn].Controls); switch (type = player[pn].Controls) { case ctrl_Keyboard1: @@ -889,7 +854,8 @@ register KeyboardDef *def; mx = motion_Left,my = motion_Down; else if (Keyboard[def->downright]) mx = motion_Right,my = motion_Down;*/ - if(DIRECTIONIFELSE) +//TODO: make this into a function that the joystick AND keyboard can use wwww + if(DIRECTIONIFELSE)//(player[pn].info.dir == 2) { if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])) @@ -899,28 +865,28 @@ register KeyboardDef *def; }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) mx = motion_Left; - if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]))// || player[pn].pdir != 1) + if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])) mx = motion_Right; - }else - //if(mx+my!=1 && mx+my!=-1 && mx!=my!=0) - { //2 keys pressed + }else{ //2 keys pressed switch (player[pn].pdir) { case 0: case 4: - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) dir = DirTable[1]; - else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])) dir = DirTable[3]; + if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])){ dir = DirTable[1]; }//mx = motion_Left; } + else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])){ dir = DirTable[3]; }//mx = motion_Right; } break; case 1: case 3: - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])) dir = DirTable[0]; - else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])) dir = DirTable[4]; + if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])){ dir = DirTable[0]; }//my = motion_Up; } + else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])){ dir = DirTable[4]; }//my = motion_Down; } break; default: break; } - if(testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } - }//else printf(" "); +#ifdef __DEBUG_InputMgr__ + //if(dbg_testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } +#endif + } } //input from player if (inpu.Keyboard[def->button0]) @@ -1000,19 +966,19 @@ register KeyboardDef *def; } } #endif -//#ifdef TESTCONTROLNOISY -if(testcontrolnoisy > 0) -if((inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right]) || player[pn].q>1) +#ifdef __DEBUG_InputMgr__ +if(dbg_testcontrolnoisy > 0) +if(player[pn].info.dir!=2/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1) { - printf("q=%d ", player[pn].q); - printf("cpee=%c ", dirchar(conpee)); - //printf("(mx)=%d ", mx); - //printf("(my)=%d ", my); - //printf("[%d] ", mx+my); + //printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3); + //printf("q=%d ", player[pn].q); + //printf("cpee=%c ", dirchar(conpee)); printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); - printf("%c%d %c%d %c%d %c%d\n", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); + /*if(realdelta) */printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis); + //else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); + printf("\n"); } -//#endif +#endif } /////////////////////////////////////////////////////////////////////////// @@ -1195,6 +1161,9 @@ IN_Ack() { word i; + if (!inst.IN_Started) + return; + IN_ClearKey(inpu.LastScan); inpu.LastScan = sc_None; @@ -1276,9 +1245,9 @@ void IN_ClearKey(byte code) boolean IN_qb(byte kee) { -//#ifdef TESTKEYIN -// if(testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]); -//#endif +#ifdef __DEBUG_InputMgr__ +// if(dbg_testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]); +#endif if(inpu.Keyboard[kee]==true) return 1; else return 0; } @@ -1297,4 +1266,7 @@ void IN_initplayer(player_t *player, word pn) player[pn].q=1; player[pn].d=2; player[pn].hp=4; + player[pn].speed=4; + player[pn].persist_aniframe=0; + player[pn].spt=(TILEWH/(player[pn].speed)); //speed per tile wwww }