X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.c;h=8d17c37ff27d8950ff024fc8f3f306c5fa6f0cc8;hb=d26e0714368d1cfbe4caee5d6309cf97e0af55db;hp=85709c5e00c53fc90dd649a8698984b3741005ba;hpb=fb97121f7d0be4408d8e2ed98a2f7b10b852a915;p=16.git diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 85709c5e..8d17c37f 100755 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -38,9 +38,7 @@ #include "src/lib/16_in.h" -#ifdef __DEBUG_InputMgr__ -boolean dbg_testkeyin=0,dbg_testcontrolnoisy=0; -#endif +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ /* ============================================================================= @@ -51,8 +49,8 @@ boolean dbg_testkeyin=0,dbg_testcontrolnoisy=0; */ struct inconfig { - boolean MousePresent; - boolean JoysPresent[MaxJoys]; + boolean MousePresent; + boolean JoysPresent[MaxJoys]; boolean Keyboard[NumCodes]; boolean Paused; char LastASCII; @@ -705,7 +703,7 @@ IN_Default(boolean gotit,player_t *player,ControlType nt) //in.KbdDefs[0].downright = 0x51; IN_SetControlType(0,player,nt); for(i=0; i>MaxPlayers;i++) - player[i].d=2; + player[i].enti.d =2; } /////////////////////////////////////////////////////////////////////////// @@ -749,7 +747,7 @@ IN_SetKeyHook(void (*hook)()) void IN_ClearKeysDown() { - int i; + //int i; inpu.LastScan = sc_None; inpu.LastASCII = key_None; @@ -816,10 +814,12 @@ IN_ReadCursor(CursorInfo *info) // /////////////////////////////////////////////////////////////////////////// void near -IN_ReadControl(int pn,player_t *player) +IN_ReadControl(word pn, player_t *player) { boolean realdelta; +#if DEMO0 byte dbyte; +#endif word buttons; int dx,dy; Motion mx,my; @@ -850,7 +850,7 @@ register KeyboardDef *def; realdelta = false; } else if (DemoMode == demo_PlayDone) - Quit("Demo playback exceeded"); + Quit ("Demo playback exceeded"); else { #endif @@ -949,10 +949,10 @@ register KeyboardDef *def; player[pn].info.dir = DirTable[conpee]; if(DirTable[conpee]!=2) player[pn].pdir=DirTable[conpee]; - if(player[pn].q==1 &&( dir!=2 || (mx!=motion_None || my!=motion_None))) + if(player[pn].enti.q==1 &&( dir!=2 || (mx!=motion_None || my!=motion_None))) { - if(dir==2) player[pn].d = player[pn].info.dir; - else player[pn].d = DirTable[dir]; + if(dir==2) player[pn].enti.d = player[pn].info.dir; + else player[pn].enti.d = DirTable[dir]; } #if DEMO0 @@ -973,7 +973,7 @@ register KeyboardDef *def; DemoOffset += 2; if (DemoOffset >= DemoSize) - Quit("Demo buffer overflow"); + Quit ("Demo buffer overflow"); DemoBuffer[DemoOffset] = 1; DemoBuffer[DemoOffset + 1] = dbyte; @@ -982,12 +982,12 @@ register KeyboardDef *def; #endif #ifdef __DEBUG_InputMgr__ if(dbg_testcontrolnoisy > 0) -if(player[pn].info.dir!=2/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1) +if(player[pn].info.dir!=2/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].enti.q>1) { //printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3); - //printf("q=%d ", player[pn].q); + //printf("q=%d ", player[pn].enti.q); //printf("cpee=%c ", dirchar(conpee)); - printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); + printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].enti.d), dirchar(player[pn].info.dir)); /*if(realdelta) */printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis); //else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); printf("\n"); @@ -1247,7 +1247,17 @@ IN_UserInput(dword delay,boolean clear) boolean IN_KeyDown(byte code) { +#ifdef __DEBUG_InputMgr__ + if(!dbg_nointest) +#endif return inpu.Keyboard[code]; +#ifdef __DEBUG_InputMgr__ + else + if(dbg_nointest && kbhit()) + return 1; + else + return 0; +#endif } void IN_ClearKey(byte code) @@ -1260,27 +1270,8 @@ void IN_ClearKey(byte code) boolean IN_qb(byte kee) { #ifdef __DEBUG_InputMgr__ -// if(dbg_testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]); + if(dbg_testkeyin) printf("%u\n", inpu.Keyboard[kee]); #endif if(inpu.Keyboard[kee]==true) return 1; else return 0; } - -//init player! -void IN_initplayer(player_t *player, word pn) -{ - player[pn].x = player[pn].tx*TILEWH; - player[pn].y = player[pn].ty*TILEWH; - player[pn].triggerx = player[pn].tx; - player[pn].triggery = player[pn].ty+1; -/* player[0].info.x = player[0].tx; - player[0].info.xaxis = player[0].tx*TILEWH; - player[0].info.y = player[0].ty; - player[0].info.yaxis = player[0].ty*TILEWH;*/ - player[pn].q=1; - player[pn].d=2; - player[pn].hp=4; - player[pn].speed=4; - player[pn].persist_aniframe=0; - player[pn].spt=(TILEWH/(player[pn].speed)); //speed per tile wwww -}