X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.c;h=f07a694f4ea7bd03f85923ed492731913c46a59f;hb=e0806081573e79828c100893f396dadc9d909f99;hp=1ee3bc943a9439b197360eb13de028fcb1be9eb6;hpb=567a120919e22ff3a49204fbe41cafad4e619068;p=16.git diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 1ee3bc94..f07a694f 100644 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -799,7 +799,7 @@ IN_ReadCursor(CursorInfo *info) /////////////////////////////////////////////////////////////////////////// void IN_ReadControl(int playnum,player_t *player) -{ +{ boolean realdelta; byte dbyte; word buttons; @@ -811,7 +811,7 @@ register KeyboardDef *def; dx = dy = 0; mx = my = motion_None; - buttons = 0; + buttons = 0; #if DEMO0 if (DemoMode == demo_Playback) @@ -849,20 +849,17 @@ register KeyboardDef *def; mx = motion_Left,my = motion_Down; else if (Keyboard[def->downright]) mx = motion_Right,my = motion_Down;*/ - - //if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ - - if((inpu.Keyboard[def->up] && player[playnum].info.dir == 2))// || player[playnum].info.dir == 0) - my = motion_Up; - else if((inpu.Keyboard[def->down] && player[playnum].info.dir == 2))// || player[playnum].info.dir == 4) - my = motion_Down; - - //}else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ - if((inpu.Keyboard[def->left] && player[playnum].info.dir == 2))// || player[playnum].info.dir == 1) - mx = motion_Left; - else if((inpu.Keyboard[def->right] && player[playnum].info.dir == 2))// || player[playnum].info.dir == 3) - mx = motion_Right; - //} + if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ + if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down] && player[playnum].d == 2))// || player[playnum].info.dir == 0) + my = motion_Up; + if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up] && player[playnum].d == 2))// || player[playnum].info.dir == 4) + my = motion_Down; + }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ + if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right] && player[playnum].d == 2))// || player[playnum].info.dir == 1) + mx = motion_Left; + if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left] && player[playnum].d == 2))// || player[playnum].info.dir == 3) + mx = motion_Right; + } if (inpu.Keyboard[def->button0]) buttons += 1 << 0; if (inpu.Keyboard[def->button1]) @@ -896,10 +893,10 @@ register KeyboardDef *def; } else { - dx = mx * 127; - dy = my * 127; + dx = mx;// * 127; + dy = my;// * 127; } - + player[playnum].info.x = dx; player[playnum].info.xaxis = mx; player[playnum].info.y = dy; @@ -911,7 +908,11 @@ register KeyboardDef *def; // player[playnum].info.dir = DirTable[((my + 1) * 3) + (mx + 1)]; conpee=(((my + 1) * 2) + (mx + 1)); if(conpee) conpee--; - player[playnum].info.dir = DirTable[conpee]; + player[playnum].info.dir = DirTable[conpee]; + if(player[playnum].q==1 && (mx!=motion_None || my!=motion_None)) + { + player[playnum].d = player[playnum].info.dir; + } #if DEMO0 if (DemoMode == demo_Record) @@ -1208,8 +1209,10 @@ void IN_ClearKey(byte code) } boolean IN_qb(byte kee) -{ - printf("%u\n", inpu.Keyboard[kee]); +{ + #ifdef TESTKEYIN + printf("%u\n", inpu.Keyboard[kee]); + #endif if(inpu.Keyboard[kee]==true) return 1; else return 0; }