X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.h;fp=src%2Flib%2F16_in.h;h=4c039165158ffcf3fbaaa73ff19c37935aa2882c;hb=44422cc93d788d1e5c51cbfb3e9ac2a218cb1cb5;hp=39519c203762e2c71006a2e3ed61c917f7169ee0;hpb=c421d6353c601dc59f7d9e42883f0711c6a89805;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h index 39519c20..4c039165 100755 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -202,37 +202,7 @@ typedef struct { joyMaxX,joyMaxY, joyMultXL,joyMultYL, joyMultXH,joyMultYH; - } JoystickDef; - -typedef struct -{ - int x; //player exact position on the viewable map - int y; //player exact position on the viewable map - int tx; //player tile position on the viewable map - int ty; //player tile position on the viewable map - int triggerx; //player's trigger box tile position on the viewable map - int triggery; //player's trigger box tile position on the viewable map - int sheetsetx; //NOT USED YET! player sprite sheet set on the image x - int sheetsety; //NOT USED YET! player sprite sheet set on the image y - byte d; //direction to render sprite!! wwww - byte q; //loop variable for anumation and locking the playing to compleate the animation cycle to prevent issues with misalignment www - byte near pdir; //previous direction~ - word speed; //player speed! - word spt; //speed per tile -#ifdef __WATCOMC__ - struct sprite *spri; //supposively the sprite sheet data - memptr gr; - entity_t *ent; -#endif - bitmap_t *data; //supposively the sprite sheet data//old format - bitmap_t bmp; - sword hp; //hitpoints of the player - int persist_aniframe; // gonna be increased to 1 before being used, so 0 is ok for default - CursorInfo info; - ControlType Controls; -//newer vars - int dx, dy, delta; //TODO: what is this? ^^ -} player_t;*/ + } JoystickDef;*/ /* ============================================================================= @@ -241,19 +211,6 @@ typedef struct ============================================================================= */ -/*extern struct inconfig -{ - boolean MousePresent; - boolean JoysPresent[MaxJoys]; - boolean Keyboard[NumCodes]; - boolean Paused; - char LastASCII; - ScanCode LastScan; - - KeyboardDef KbdDefs[MaxKbds]; - JoystickDef JoyDefs[MaxJoys]; -} inpu;*/ - #ifdef DEMO0 static Demo DemoMode = demo_Off; static byte /*_seg*/ *DemoBuffer;