X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.h;h=29ecc130e1f91616bf870bd9f88a895c6ea30f90;hb=ea48ceb9434adf5d2316adf51964582579e773d5;hp=d25c19c324096a8306432301a4924a6c5f728524;hpb=c893d4ba14f47b7bbf91139cc4c701b6b80ca973;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h index d25c19c3..29ecc130 100755 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -225,7 +225,10 @@ typedef struct //0000 planar_buf_t huge *data; //supposively the sprite sheet data // planar_buf_t data; //supposively the sprite sheet data ////0000---- - struct sprite *spri; //supposively the sprite sheet data +#ifdef __WATCOMC__ + struct sprite *spri; //supposively the sprite sheet data + memptr gr; +#endif bitmap_t *data; //supposively the sprite sheet data//old format sword hp; //hitpoints of the player int persist_aniframe; /* gonna be increased to 1 before being used, so 0 is ok for default */