X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.h;h=9e4bfc2e88ae047cf49024a4e5919e5818cc117a;hb=8e974b9ed72a1521714ea3cf96a9b87c68db8025;hp=de0bf36df2147e23044d185f71ee594538b6c086;hpb=989f287818c93cf9b1ff96c13e66720571210513;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h index de0bf36d..9e4bfc2e 100755 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -33,12 +33,9 @@ #ifdef __WATCOMC__ //borland C BCEXMM.EXE #include "src/lib/16_dbg.h" #include "src/lib/16_sprit.h" +#include "src/lib/16_enti.h" //#include "src/lib/bitmap.h" //old format #endif -#ifdef __DEBUG__ -#define __DEBUG_InputMgr__ -extern boolean dbg_testkeyin,dbg_testcontrolnoisy; -#endif //if else for gfxtesting and direction //player[pn].d == 2 || @@ -53,7 +50,7 @@ extern boolean dbg_testkeyin,dbg_testcontrolnoisy; #define JoyScaleShift 8 #define MaxJoyValue 5000 -#define MaxPlayers 1 +#define MaxPlayers 2//futre plans for multiple playable charaters and being able to alternate #define MaxKbds 2 #define MaxJoys 2 #define MaxPads 2 @@ -228,14 +225,14 @@ typedef struct #ifdef __WATCOMC__ struct sprite *spri; //supposively the sprite sheet data memptr gr; + entity_t *ent; #endif bitmap_t *data; //supposively the sprite sheet data//old format sword hp; //hitpoints of the player int persist_aniframe; /* gonna be increased to 1 before being used, so 0 is ok for default */ CursorInfo info; ControlType Controls; - entity_t *ent; - int dx, dy, delta; + int dx, dy, delta; //TODO: what is this? ^^ } player_t; /* @@ -288,8 +285,8 @@ extern void IN_SetKeyHook(void (*hook)()); extern void IN_ClearKeysDown(); //static void INL_AdjustCursor(CursorInfo *info,word buttons,int dx,int dy); extern void IN_ReadCursor(CursorInfo *info); -extern void near IN_ReadControl(player_t *player); -extern void IN_SetControlType(player_t *player,ControlType type); +extern void near IN_ReadControl(int pn,player_t *player); +extern void IN_SetControlType(word pn,player_t *player,ControlType type); #if DEMO0 extern boolean IN_StartDemoRecord(word bufsize); extern void IN_StartDemoPlayback(byte /*__segment*/ *buffer,word bufsize); @@ -306,6 +303,6 @@ extern boolean IN_UserInput(dword delay,boolean clear); extern boolean IN_KeyDown(byte code); extern void IN_ClearKey(byte code); extern boolean IN_qb(byte kee); -void IN_initplayer(player_t *player); +void IN_initplayer(player_t *player, word pn); #endif