X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.h;h=d25c19c324096a8306432301a4924a6c5f728524;hb=bd35bd7d97646cc726bd40cc54c9a158af008b4d;hp=be4d81e4e2283bdca4bfbbdcc6ca331de749fca6;hpb=96e05db3b16f8e7ea67df81250163e0b590c4195;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h old mode 100644 new mode 100755 index be4d81e4..d25c19c3 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -28,17 +28,23 @@ #define __16_IN__ #include -#include "src/lib/16_head.h" -#include "src/lib/bitmap.h" - +#include "src/lib/16_head.h" +#include "src/lib/16_timer.h" +#ifdef __WATCOMC__ //borland C BCEXMM.EXE +#include "src/lib/16_dbg.h" +#include "src/lib/16_sprit.h" +#include "src/lib/bitmap.h" //old format +#endif #ifdef __DEBUG__ -//#define __DEBUG_InputMgr__ +#define __DEBUG_InputMgr__ +extern boolean dbg_testkeyin,dbg_testcontrolnoisy; #endif -#ifdef __DEBUG_InputMgr__ -#define TESTKEYIN -//#define TESTCONTROLNOISY -#endif +//if else for gfxtesting and direction +//player[pn].d == 2 || +//player[pn].d != 2 || +#define DIRECTIONIFELSE (player[pn].info.dir == 2) +//#define NDIRECTIONIFELSE (player[pn].info.dir != 2) #define KeyInt 9 // The keyboard ISR number @@ -159,8 +165,6 @@ typedef enum { ctrl_Joystick, ctrl_Joystick1 = ctrl_Joystick,ctrl_Joystick2, ctrl_Mouse, - ctrl_Joypad, - ctrl_Joypad1 = ctrl_Joypad,ctrl_Joypad2 } ControlType; typedef enum { motion_Left = -1,motion_Up = -1, @@ -175,14 +179,14 @@ typedef enum { dir_South,//dir_Soutinest, } Direction; typedef struct { - boolean button0,button1,button2,button3; - int x,y; - Motion xaxis,yaxis; - Direction dir; + boolean near button0,button1,button2,button3; + int near x,y; + Motion near xaxis,yaxis; + Direction near dir; } CursorInfo; typedef struct { - ScanCode button0,button1, + ScanCode near button0,button1, //upleft, up, down, @@ -194,17 +198,13 @@ typedef struct { ; } KeyboardDef; typedef struct { - word joyMinX,joyMinY, + word near joyMinX,joyMinY, threshMinX,threshMinY, threshMaxX,threshMaxY, joyMaxX,joyMaxY, joyMultXL,joyMultYL, joyMultXH,joyMultYH; } JoystickDef; -typedef struct -{ - boolean w; -} JoypadDef; typedef struct { @@ -214,16 +214,23 @@ typedef struct int ty; //player tile position on the viewable map int triggerx; //player's trigger box tile position on the viewable map int triggery; //player's trigger box tile position on the viewable map - int setx; //NOT USED YET! player sprite sheet set on the image x - int sety; //NOT USED YET! player sprite sheet set on the image y - word d; //direction!! wwww - word q; //loop variable + int sheetsetx; //NOT USED YET! player sprite sheet set on the image x + int sheetsety; //NOT USED YET! player sprite sheet set on the image y + byte d; //direction to render sprite!! wwww + byte q; //loop variable for anumation and locking the playing to compleate the animation cycle to prevent issues with misalignment www + byte near pdir; //previous direction~ + //byte near kd[2]; //array of arrow key pressed word speed; //player speed! - bitmap_t data; //supposively the sprite sheet data - sword hp; //hitpoints of the player + word spt; //speed per tile +//0000 planar_buf_t huge *data; //supposively the sprite sheet data +// planar_buf_t data; //supposively the sprite sheet data +////0000---- + struct sprite *spri; //supposively the sprite sheet data + bitmap_t *data; //supposively the sprite sheet data//old format + sword hp; //hitpoints of the player int persist_aniframe; /* gonna be increased to 1 before being used, so 0 is ok for default */ CursorInfo info; - ControlType Controls; + ControlType Controls; } player_t; /* @@ -237,7 +244,6 @@ typedef struct { boolean MousePresent; boolean JoysPresent[MaxJoys]; - boolean JoyPadPresent[MaxPads]; boolean Keyboard[NumCodes]; boolean Paused; char LastASCII; @@ -245,7 +251,6 @@ typedef struct KeyboardDef KbdDefs[MaxKbds]; JoystickDef JoyDefs[MaxJoys]; - JoypadDef JoypadDefs[MaxPads]; } inpu;*/ #ifdef DEMO0 @@ -254,8 +259,6 @@ typedef struct static word DemoOffset,DemoSize; #endif -extern dword far* clockdw; - // Internal routines extern void interrupt INL_KeyService(); extern void Mouse(int x); @@ -280,8 +283,8 @@ extern void IN_SetKeyHook(void (*hook)()); extern void IN_ClearKeysDown(); //static void INL_AdjustCursor(CursorInfo *info,word buttons,int dx,int dy); extern void IN_ReadCursor(CursorInfo *info); -extern void IN_ReadControl(int playnum,player_t *player); -extern void IN_SetControlType(word playnum,player_t *player,ControlType type); +extern void near IN_ReadControl(int pn,player_t *player); +extern void IN_SetControlType(word pn,player_t *player,ControlType type); #if DEMO0 extern boolean IN_StartDemoRecord(word bufsize); extern void IN_StartDemoPlayback(byte /*__segment*/ *buffer,word bufsize); @@ -298,5 +301,6 @@ extern boolean IN_UserInput(dword delay,boolean clear); extern boolean IN_KeyDown(byte code); extern void IN_ClearKey(byte code); extern boolean IN_qb(byte kee); +void IN_initplayer(player_t *player, word pn); #endif