X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in.h;h=d2dfb54a2e1b02ee9985a4029179178a58990629;hb=e05e175b15150a2455db3742d15954c30d1b0986;hp=c88da99d906e055c65c9a5afbc81135dd6748be0;hpb=919eea722c3f1baa9b87becf77e5ca013e75da03;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h index c88da99d..d2dfb54a 100755 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -30,7 +30,8 @@ #include #include "src/lib/16_head.h" #include "src/lib/16_timer.h" -#include "src/lib/bitmap.h" +#include "src/lib/16_sprit.h" +#include "src/lib/bitmap.h" //old format #ifdef __WATCOMC__ #include "src/lib/16_dbg.h" #endif @@ -43,7 +44,7 @@ //#define TESTCONTROLNOISY #endif -extern boolean testkeyin,testcontrolnoisy,testctrltype; +extern boolean testkeyin,testcontrolnoisy; //if else for gfxtesting and direction //player[pn].d == 2 || @@ -230,7 +231,8 @@ typedef struct //0000 planar_buf_t huge *data; //supposively the sprite sheet data // planar_buf_t data; //supposively the sprite sheet data ////0000---- - bitmap_t *data; //supposively the sprite sheet data + struct sprite *spri; //supposively the sprite sheet data + bitmap_t *data; //supposively the sprite sheet data//old format sword hp; //hitpoints of the player int persist_aniframe; /* gonna be increased to 1 before being used, so 0 is ok for default */ CursorInfo info;