X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in_.h;h=969fdb7e07f0d2eefbefdca531a2b79051a0c1ce;hb=c421d6353c601dc59f7d9e42883f0711c6a89805;hp=39519c203762e2c71006a2e3ed61c917f7169ee0;hpb=cc178d335220ce0be99025be734b84505cc5194b;p=16.git diff --git a/src/lib/16_in_.h b/src/lib/16_in_.h index 39519c20..969fdb7e 100755 --- a/src/lib/16_in_.h +++ b/src/lib/16_in_.h @@ -204,36 +204,6 @@ typedef struct { joyMultXH,joyMultYH; } JoystickDef; -typedef struct -{ - int x; //player exact position on the viewable map - int y; //player exact position on the viewable map - int tx; //player tile position on the viewable map - int ty; //player tile position on the viewable map - int triggerx; //player's trigger box tile position on the viewable map - int triggery; //player's trigger box tile position on the viewable map - int sheetsetx; //NOT USED YET! player sprite sheet set on the image x - int sheetsety; //NOT USED YET! player sprite sheet set on the image y - byte d; //direction to render sprite!! wwww - byte q; //loop variable for anumation and locking the playing to compleate the animation cycle to prevent issues with misalignment www - byte near pdir; //previous direction~ - word speed; //player speed! - word spt; //speed per tile -#ifdef __WATCOMC__ - struct sprite *spri; //supposively the sprite sheet data - memptr gr; - entity_t *ent; -#endif - bitmap_t *data; //supposively the sprite sheet data//old format - bitmap_t bmp; - sword hp; //hitpoints of the player - int persist_aniframe; // gonna be increased to 1 before being used, so 0 is ok for default - CursorInfo info; - ControlType Controls; -//newer vars - int dx, dy, delta; //TODO: what is this? ^^ -} player_t;*/ - /* ============================================================================= @@ -241,19 +211,6 @@ typedef struct ============================================================================= */ -/*extern struct inconfig -{ - boolean MousePresent; - boolean JoysPresent[MaxJoys]; - boolean Keyboard[NumCodes]; - boolean Paused; - char LastASCII; - ScanCode LastScan; - - KeyboardDef KbdDefs[MaxKbds]; - JoystickDef JoyDefs[MaxJoys]; -} inpu;*/ - #ifdef DEMO0 static Demo DemoMode = demo_Off; static byte /*_seg*/ *DemoBuffer;