X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_in_o.h;fp=src%2Flib%2F16_in_o.h;h=0000000000000000000000000000000000000000;hb=52fab2ff9ef6a39ed9303b0df1ce0ad9c9180ef1;hp=eb8048bcef255ad9b2fe285e58828e6702f56869;hpb=44abd2a32d08194960117b1d09fe453d6157544f;p=16.git
diff --git a/src/lib/16_in_o.h b/src/lib/16_in_o.h
deleted file mode 100755
index eb8048bc..00000000
--- a/src/lib/16_in_o.h
+++ /dev/null
@@ -1,260 +0,0 @@
-/* Project 16 Source Code~
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
- *
- * This file is part of Project 16.
- *
- * Project 16 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * Project 16 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see , or
- * write to the Free Software Foundation, Inc., 51 Franklin Street,
- * Fifth Floor, Boston, MA 02110-1301 USA.
- *
- */
-//
-// ID Engine
-// ID_IN.h - Header file for Input Manager
-// v1.0d1w
-// By Jason Blochowiak
-// Open Watcom port by sparky4
-//
-
-#ifndef __16_IN__
-#define __16_IN__
-
-#include
-#include "src/lib/16_head.h"
-#include "src/lib/16_timer.h"
-#include "src/lib/16_dbg.h"
-#ifdef __WATCOMC__ //borland C BCEXMM.EXE
-#include "src/lib/16_spri.h"
-#include "src/lib/16_enti.h"
-#endif
-
-#define KeyInt 9 // The keyboard ISR number
-
-// Stuff for the joystick
-#define JoyScaleMax 32768
-#define JoyScaleShift 8
-#define MaxJoyValue 5000
-
-//#define MaxPlayers 2//future plans for multiple playable charaters and being able to alternate
-#define MaxKbds 2
-#define MaxJoys 2
-#define NumCodes 128
-
-//typedef byte ScanCode;
-#define sc_None 0
-#define sc_Bad 0xff
-#define sc_Return 0x1c
-#define sc_Enter sc_Return
-#define sc_Escape 0x01
-#define sc_Space 0x39
-#define sc_BackSpace 0x0e
-#define sc_Tab 0x0f
-#define sc_Alt 0x38
-#define sc_Control 0x1d
-#define sc_CapsLock 0x3a
-#define sc_LShift 0x2a
-#define sc_RShift 0x36
-#define sc_UpArrow 0x48
-#define sc_DownArrow 0x50
-#define sc_LeftArrow 0x4b
-#define sc_RightArrow 0x4d
-#define sc_Insert 0x52
-#define sc_Delete 0x53
-#define sc_Home 0x47
-#define sc_End 0x4f
-#define sc_PgUp 0x49
-#define sc_PgDn 0x51
-#define sc_F1 0x3b
-#define sc_F2 0x3c
-#define sc_F3 0x3d
-#define sc_F4 0x3e
-#define sc_F5 0x3f
-#define sc_F6 0x40
-#define sc_F7 0x41
-#define sc_F8 0x42
-#define sc_F9 0x43
-#define sc_F10 0x44
-#define sc_F11 0x57
-#define sc_F12 0x59
-
-#define sc_1 0x02
-#define sc_2 0x03
-#define sc_3 0x04
-#define sc_4 0x05
-#define sc_5 0x06
-#define sc_6 0x07
-#define sc_7 0x08
-#define sc_8 0x09
-#define sc_9 0x0a
-#define sc_0 0x0b
-
-#define sc_A 0x1e
-#define sc_B 0x30
-#define sc_C 0x2e
-#define sc_D 0x20
-#define sc_E 0x12
-#define sc_F 0x21
-#define sc_G 0x22
-#define sc_H 0x23
-#define sc_I 0x17
-#define sc_J 0x24
-#define sc_K 0x25
-#define sc_L 0x26
-#define sc_M 0x32
-#define sc_N 0x31
-#define sc_O 0x18
-#define sc_P 0x19
-#define sc_Q 0x10
-#define sc_R 0x13
-#define sc_S 0x1f
-#define sc_T 0x14
-#define sc_U 0x16
-#define sc_V 0x2f
-#define sc_W 0x11
-#define sc_X 0x2d
-#define sc_Y 0x15
-#define sc_Z 0x2c
-
-#define key_None 0
-#define key_Return 0x0d
-#define key_Enter key_Return
-#define key_Escape 0x1b
-#define key_Space 0x20
-#define key_BackSpace 0x08
-#define key_Tab 0x09
-#define key_Delete 0x7f
-
-#define key_LSuper 0x5b
-#define key_RSuper 0x5c
-#define key_Menu 0x5d
-
-// Stuff for the mouse
-#define MReset 0
-#define MButtons 3
-#define MDelta 11
-
-#define MouseInt 0x33
-#ifdef DEMO0
-typedef enum {
- demo_Off,demo_Record,demo_Playback,demo_PlayDone
- } Demo;
-#endif
-//moved to 16_tdef.h
-/*typedef enum {
- //ctrl_None, // MDM (GAMERS EDGE) - added
- ctrl_Keyboard,
- ctrl_Keyboard1 = ctrl_Keyboard,ctrl_Keyboard2,
- ctrl_Joystick,
- ctrl_Joystick1 = ctrl_Joystick,ctrl_Joystick2,
- ctrl_Mouse,
- } ControlType;
-typedef enum {
- motion_Left = -1,motion_Up = -1,
- motion_None = 0,
- motion_Right = 1,motion_Down = 1
- } Motion;
-typedef enum {
- dir_North,//dir_NorthEast,
- dir_West,//dir_Nortinest,
- dir_None,
- dir_East,//,dir_SouthEast,
- dir_South,//dir_Soutinest,
- } Direction;
-typedef struct {
- boolean near button0,button1,button2,button3;
- int near x,y;
- Motion near xaxis,yaxis;
- Direction near dir;
- } CursorInfo;
-
-typedef struct {
- ScanCode near button0,button1,
- //upleft,
- up,
- down,
- left,
- right
- //upright,
- //downleft,
- //,downright
- ;
- } KeyboardDef;
-typedef struct {
- word near joyMinX,joyMinY,
- threshMinX,threshMinY,
- threshMaxX,threshMaxY,
- joyMaxX,joyMaxY,
- joyMultXL,joyMultYL,
- joyMultXH,joyMultYH;
- } JoystickDef;*/
-
-/*
-=============================================================================
-
- GLOBAL VARIABLES
-
-=============================================================================
-*/
-#ifdef DEMO0
- static Demo DemoMode = demo_Off;
- static byte /*_seg*/ *DemoBuffer;
- static word DemoOffset,DemoSize;
-#endif
-
-// Internal routines
-extern void IN_Startup(void),IN_Shutdown(void),
- IN_Default(boolean gotit,player_t *player,ControlType nt),
- IN_SetKeyHook(void (*)()),
- IN_ClearKeysDown(void),
- IN_ReadCursor(CursorInfo *),
- IN_ReadControl(player_t *player),
- IN_SetControlType(player_t *player,ControlType type),
- IN_GetJoyAbs(word joy,word *xp,word *yp),
- IN_SetupJoy(word joy,word minx,word maxx,
- word miny,word maxy),
-#if DEMO0
- IN_StopDemo(void),IN_FreeDemoBuffer(void),
-#endif
- IN_Ack(void),IN_AckBack(void);
-extern boolean IN_UserInput(word delay);
-extern char IN_WaitForASCII(void);
-extern ScanCode IN_WaitForKey(void);
-extern word IN_GetJoyButtonsDB(word joy);
-extern byte *IN_GetScanName(ScanCode);
-
-
-byte IN_MouseButtons (void);
-byte IN_JoyButtons (void);
-
-void INL_GetJoyDelta(word joy,int *dx,int *dy/*,boolean adaptive*/);
-void IN_StartAck(void);
-boolean IN_CheckAck (void);
-boolean IN_IsUserInput();
-#define Mouse(x) INL_Mouse(x)
-//void IN_SetKeyHook(void (*hook)());
-#if DEMO0
-boolean IN_StartDemoRecord(word bufsize);
-void IN_StartDemoPlayback(byte *buffer,word bufsize);
-void IN_StopDemo(void);
-void IN_FreeDemoBuffer(void);
-#endif
-
-boolean IN_KeyDown(byte code),
- IN_qb(byte kee);
-void IN_ClearKey(byte code),
- IN_KbdLED();
-ScanCode IN_GetLastScan(),
- IN_GetCurCode();
-
-#endif