X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_sd.c;h=610f7ed0d2e867c555acd7d2f9bc61fcbeeae143;hb=adb425e17c32e33e71670dd69c909717f1d65acb;hp=f48ae2c05501fac4a7b1f7c828593efca09b2eae;hpb=b0e52bf89f50997ba85d95c748f00dbf386f7fae;p=16.git diff --git a/src/lib/16_sd.c b/src/lib/16_sd.c index f48ae2c0..610f7ed0 100755 --- a/src/lib/16_sd.c +++ b/src/lib/16_sd.c @@ -23,7 +23,7 @@ #include "src/lib/16_sd.h" //static void (interrupt *old_irq0)(); -extern struct glob_game_vars *ggvv; +void interrupt (*old_irq0)(void); void opl2out(word reg, word data) { @@ -196,23 +196,37 @@ void FMSetVoice(int voiceNum, FMInstrument *ins){ opl2out(opCellNum, ins->Feedback); } /* End of FMSetVoice */ - void SD_Initimf(global_game_variables_t *gvar) { + if (!init_adlib()) { + printf("Cannot init library\n"); + return; + } + if (!probe_8254()) { /* we need the timer to keep time with the music */ + printf("8254 timer not found\n"); + return; + } + gvar->ca.sd.irq0_ticks= - gvar->ca.sd.irq0_cnt= - gvar->ca.sd.irq0_add= + //gvar->ca.sd.irq0_cnt= + //gvar->ca.sd.irq0_add= gvar->ca.sd.imf_delay_countdown= gvar->ca.sd.irq0_max=0; gvar->ca.sd.imf_music= gvar->ca.sd.imf_play_ptr= gvar->ca.sd.imf_music_end=NULL; + gvar->ca.sd.irq0_cnt = 0; + gvar->ca.sd.irq0_add = 182; + gvar->ca.sd.irq0_max = 1000; /* about 18.2Hz */ + + SD_adlib_shut_up(); + shutdown_adlib_opl3(); // NTS: Apparently the music won't play otherwise } void SD_imf_free_music(global_game_variables_t *gvar) { - if (gvar->ca.sd.imf_music) free(gvar->ca.sd.imf_music); - MM_FreePtr(MEMPTR gvar->ca.audiosegs[0], gvar); //TODO make behave like id engine +// if (gvar->ca.sd.imf_music) free(gvar->ca.sd.imf_music); + MM_FreePtr(MEMPTRCONV gvar->ca.audiosegs[0], gvar); //TODO make behave like id engine gvar->ca.sd.imf_music = gvar->ca.sd.imf_play_ptr = gvar->ca.sd.imf_music_end = NULL; gvar->ca.sd.imf_delay_countdown = 0; } @@ -242,7 +256,7 @@ int SD_imf_load_music(const char *path, global_game_variables_t *gvar) } len -= len & 3; - MM_GetPtr(MEMPTR gvar->ca.audiosegs[0],len, gvar); + MM_GetPtr(MEMPTRCONV gvar->ca.audiosegs[0],len, gvar); gvar->ca.sd.imf_music = (struct imf_entry *)gvar->ca.audiosegs[0]; if (gvar->ca.sd.imf_music == NULL) { close(fd); @@ -256,8 +270,9 @@ int SD_imf_load_music(const char *path, global_game_variables_t *gvar) return 1; } +struct glob_game_vars *ggvv; // WARNING: subroutine call in interrupt handler. make sure you compile with -zu flag for large/compact memory models -/*void interrupt irq0() +void interrupt irq0() { ggvv->ca.sd.irq0_ticks++; if ((ggvv->ca.sd.irq0_cnt += ggvv->ca.sd.irq0_add) >= ggvv->ca.sd.irq0_max) { @@ -267,7 +282,7 @@ int SD_imf_load_music(const char *path, global_game_variables_t *gvar) else { p8259_OCW2(0,P8259_OCW2_NON_SPECIFIC_EOI); } -}*/ +} void SD_imf_tick(global_game_variables_t *gvar) {