X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_spri.c;h=e46b7c96cef197a74219528d72de7b52bf432d3b;hb=a565be31ce92d6168ae6983042da75b0b683e52b;hp=502ed4a43a29a119b029d30329aed83aabf67eef;hpb=ea82069949d35f517679d02184787b70a74c2fc2;p=16.git diff --git a/src/lib/16_spri.c b/src/lib/16_spri.c index 502ed4a4..e46b7c96 100755 --- a/src/lib/16_spri.c +++ b/src/lib/16_spri.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2019 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -22,6 +22,193 @@ #include "src/lib/16_spri.h" #include + +#define VRS_USECAMMPM + +void VRS_ReadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRS(filename, enti, 1, gvar); } +void VRS_LoadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRS(filename, enti, 0, gvar); } +void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar) +{ +#ifndef VRS_USECAMMPM + vrl1_vgax_offset_t **vrl_line_offsets; +#endif + uint16_t far *vrl_id_iter; + uint32_t far *vrl_headers_offsets; + struct vrl1_vgax_header far *curr_vrl; + uint16_t vrl_size; + int num_of_vrl,i; + + switch(rlsw) + { + case 1: +//TODO ++++ CA_ReadFile(filename, &gvar->ca.spribuff, gvar); + CA_ReadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar); + break; + case 0: +//TODO ++++ CA_LoadFile(filename, &gvar->ca.spribuff, gvar); + CA_LoadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar); + break; + } + + // Insert sanity cheks later +//TODO ++++ enti->spri.spritesheet.buffer = gvar->ca.spribuff; + enti->spri.spritesheet.buffer = enti->spri.spritesheet.spribuff; //TODO: merge these 2 vars into 1 + enti->spri.spritesheet.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header); + num_of_vrl = 0; + vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + while(vrl_id_iter[num_of_vrl]){ + num_of_vrl++; + } + + // Allocate memory for vrl line offsets table +#ifndef VRS_USECAMMPM + vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_ +#else + switch(rlsw) + { + case 0: +#ifdef __DEBUG_MM__ + dbg_debugmm=0; +#endif +// MM_GetPtr(MEMPTRCONV gvar->ca.grsegs, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); +// enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)gvar->ca.grsegs; + MM_GetPtr(gvar->ca.spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); + enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)(gvar->ca.spribuff); +// MM_GetPtr(spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); +// enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)spribuff; + break; + } +#endif + + vrl_headers_offsets = (uint32_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + // Calculate line offsets for each vrl + for(i = 0; i < num_of_vrl; i++){ + curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.spritesheet.buffer + vrl_headers_offsets[i]); + + // Calc. vrl size as (next_offset - curr_offset) + if (i != num_of_vrl - 1){ + vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } + // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) + else{ + vrl_size = enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } +#ifndef VRS_USECAMMPM + vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); +#else + enti->spri.spritesheet.vrl_line_offsets[i] = vrl1_vgax_genlineoffsets((struct vrl1_vgax_header *)curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); +#endif + } +#ifndef VRS_USECAMMPM + enti->spri.spritesheet.vrl_line_offsets = vrl_line_offsets; +#endif +// printf("VRS_OpenVRS\n"); +// printf(" vrl_size=%lu\n\n",vrl_size); +} + +#if 0 +// +void VRS_ReadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRL(filename, enti, 1, gvar); } +void VRS_LoadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRL(filename, enti, 0, gvar); } +void VRS_OpenVRL(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar) +{ +#ifndef VRL_USECAMMPM + vrl1_vgax_offset_t *line_offsets; +#endif +// uint32_t far *vrl_headers_offsets; + struct vrl1_vgax_header far *curr_vrl; + + switch(rlsw) + { + case 1: + CA_ReadFile(filename, &enti->spri.spritesheet.spribuff, gvar); + break; + case 0: + CA_LoadFile(filename, &enti->spri.spritesheet.spribuff, gvar); + break; + } + + // Insert sanity cheks later + enti->spri.sprite_vrl_cont.buffer = enti->spri.spritesheet.spribuff; + enti->spri.sprite_vrl_cont.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header); + + // Allocate memory for vrl line offsets table +#ifndef VRL_USECAMMPM + line_offsets = malloc(sizeof(vrl1_vgax_offset_t *));//TODO: USE MM_ CA_ AND PM_ +#else + MM_GetPtr(MEMPTRCONV gvar->ca.grsegs[0], sizeof(vrl1_vgax_offset_t *), gvar); + enti->spri.sprite_vrl_cont.line_offsets = (vrl1_vgax_offset_t *)gvar->ca.grsegs[0]; +#endif + + //vrl_headers_offsets = (uint32_t far *)(enti->spri.sprite_vrl_cont.buffer + enti->spri.sprite_vrl_cont.vrs_hdr->offset_table[VRL_HEADER_OFFSET_VRL_LIST]); + // Calculate line offsets for each vrl + curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.sprite_vrl_cont.buffer);// + vrl_headers_offsets); + +#ifndef VRL_USECAMMPM + line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer)); +#else + enti->spri.sprite_vrl_cont.line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer)); +#endif + +#ifndef VRL_USECAMMPM + enti->spri.sprite_vrl_cont.line_offsets = line_offsets; +#endif + printf("VRS_OpenVRL\n"); + printf(" vrl_size=%lu\n\n",sizeof(enti->spri.spritesheet.buffer)); +} +// +#endif + +// Seek and return a specified .vrl blob from .vrs blob in far memory +int get_vrl_by_id(struct vrs_container far *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){ + uint16_t far *ids; + uint32_t far *vrl_offs_list; + int counter = 0; + + // If id is invalid, return -1 + if(id == 0){ + // Probably add an error message? + return -1; + } + + // Get id list from .vrs blob (base + offset) + ids = (uint16_t far*)(vrs_cont->buffer + + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + + // Loop through the id list until we found the right one or hit the end of the list + // Counter is keeping track of the offset(in ids/vrl blobs) + while(ids[counter] != id && ids[counter]){ + counter++; + } + // Return -2 if we couldn't find the requested id + if(!ids[counter]){ + // Error message? + return -2; + } + + // Get vrl offsets list from .vrs blob (base + offset) + vrl_offs_list = (uint32_t far *)(vrs_cont->buffer + + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + + // Get vrl_header from .vrs (base + offset from vrl_list) + // Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification) + vrl_cont->vrl_header = (struct vrl1_vgax_header far *)(vrs_cont->buffer + vrl_offs_list[counter]); + + // Get .vrl size by integer arithmetics (next vrl offset - current vrl offset) + if(ids[counter+1]){ + vrl_cont->data_size = vrl_offs_list[counter+1] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header); + } + // If we are retriving the last vrl, size is ids_list offset - current vrl offset, as next vrl offs is 0 + else{ + vrl_cont->data_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header); + } + + // Retrive line offsets form .vrs + vrl_cont->line_offsets = vrs_cont->vrl_line_offsets[counter]; + + return 0; +} + //void draw_vrl1_vgax_modex_strip(unsigned char far *draw,unsigned char far *s); //=========================================================================== @@ -107,7 +294,7 @@ void init_anim(struct sprite *spri, int anim_index) spri->curr_spri_id = anim_list[0].sprite_id; spri->delay = anim_list[0].delay; - spri->curr_anim_list = anim_list; + spri->curr_anim_list = (struct vrs_animation_list_entry_t *)anim_list; } int set_anim_by_id(struct sprite *spri, int anim_id) @@ -159,7 +346,6 @@ void animate_spri(entity_t *enti, video_t *video) #define INC_PER_FRAME if(enti->q&1) enti->persist_aniframe++; if(enti->persist_aniframe>4) enti->persist_aniframe = 1; unsigned int i,o,o2; int j; int x,y,rx,ry,w,h; - static struct glob_game_vars *ggvv; VGA_RAM_PTR omemptr = (VGA_RAM_PTR)video->page[0].data;// save original mem ptr x=enti->spri.x; @@ -264,7 +450,11 @@ void animate_spri(entity_t *enti, video_t *video) // if(ggvv->player[0].enti.q<5) if(dbg_delayanimation) { - IN_Ack(ggvv);// delay(250);//{ while(!IN_KeyDown(sc_Space)/* && !IN_KeyDown(sc_Escape)*/){} delay(250); } + { + delay(250); + // static struct glob_game_vars *ggvv; IN_Ack(ggvv); + // { while(!IN_KeyDown(sc_Space)/* && !IN_KeyDown(sc_Escape)*/){} delay(250); } + } } #endif if(!video->vga_state.rss)