X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_tail.h;h=5f1683d6b88737a09f0baedbda6d087bf4d722a9;hb=181c6beee3d42da41fc53f44f0aa3e9315016ad2;hp=469c7a9f6ade674a6eba0d2ee217649ac9b1dffa;hpb=23c4d02d9d36e5c5aa030fa5d1413d1558fc8af0;p=16.git diff --git a/src/lib/16_tail.h b/src/lib/16_tail.h index 469c7a9f..5f1683d6 100755 --- a/src/lib/16_tail.h +++ b/src/lib/16_tail.h @@ -41,7 +41,8 @@ #include #endif -//gvar.video.ofs.bufferofs,gvar.video.ofs.displayofs, +extern struct glob_game_vars *ggvv; + #define FIZZLEFADEFUNCTION \ if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\ atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\ @@ -84,7 +85,7 @@ if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]); IN_UserInput(1, &gvar); } \ if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); } \ if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar); IN_UserInput(1, &gvar); } \ - if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar.video.ofs); IN_UserInput(1, &gvar); } \ + if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar); IN_UserInput(1, &gvar); } \ RFDEBUGFUNCTIONS //FIZZLEFADEFUNCTION @@ -126,10 +127,13 @@ word modexPalOverscan(word col); #endif -void Shutdown16(global_game_variables_t *gvar); -void Startup16(global_game_variables_t *gvar); +void Shutdown16(global_game_variables_t *gvar), + Startup16(global_game_variables_t *gvar), + StartupCAMMPM (global_game_variables_t *gvar), + ShutdownCAMMPM (global_game_variables_t *gvar); +void TL_DosLibStartup(global_game_variables_t *gvar); void TL_VidInit(global_game_variables_t *gvar); -void FizzleFade (unsigned source, unsigned dest,unsigned width,unsigned height, boolean abortable, global_game_variables_t *gv); +boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar); void DebugMemory_(global_game_variables_t *gvar, boolean q); void ClearMemory (global_game_variables_t *gvar); void Quit (global_game_variables_t *gvar, char *error);