X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_tail.h;h=a44bc9a65eb0cc73dfa461eb705dd41c6e935874;hb=9faff683f275abe93daa14b968af0126a21c50e5;hp=d9d37b1632e768a72cf4c1d9f81b9033e6a66518;hpb=f32fe889a9eeb3fc17f9441f0c257e8ef44ceb2d;p=16.git diff --git a/src/lib/16_tail.h b/src/lib/16_tail.h index d9d37b16..a44bc9a6 100755 --- a/src/lib/16_tail.h +++ b/src/lib/16_tail.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2023 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -24,18 +24,159 @@ #define __16_TAIL__ #include "src/lib/16_head.h" +#include "src/lib/16text.h" #include "src/lib/16_pm.h" #include "src/lib/16_mm.h" #include "src/lib/16_ca.h" #include "src/lib/16_in.h" +#include "src/lib/16_sd.h" +#include "src/lib/16_dbg.h" +#include "src/lib/16_vl.h" +#include "src/lib/testpatt.h" -extern boolean dbg_debugpm; - -void DebugMemory_(global_game_variables_t *gvar, boolean q); -void Shutdown16(global_game_variables_t *gvar); -void Startup16(global_game_variables_t *gvar); #ifdef __WATCOMC__ -void Quit (char *error); +#include +#include +#include +#include +#include #endif +//gvar.video.ofs.bufferofs,gvar.video.ofs.displayofs, +#define FIZZLEFADEFUNCTION \ + if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\ + atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\ +320,240,true, &gvar); IN_UserInput(1, &gvar); } \ + +#define TAIL_FUNCTIONKEYFUNCTIONS \ + if(gvar.in.inst->Keyboard[88]){ panswitch=!panswitch; IN_UserInput(1, &gvar); } \ + TAIL_FUNCTIONKEYFUNCTIONS0EXE + + +#define RFDEBUGFUNCTIONS +#ifdef __DEBUG_RF__ +#undef RFDEBUGFUNCTIONS +#define RFDEBUGFUNCTIONS \ + switch(gvar.in.inst->CurCode) \ + { \ + case sc_F11: \ + dbg_pagedelayrendermap=!dbg_pagedelayrendermap; IN_UserInput(1, &gvar); \ + break; \ + case sc_F9: \ + dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); \ + break; \ + } +#endif + +/*#define MAPDEBUGFUNCTIONS +#ifdef __DEBUG_MAP__ +#undef MAPDEBUGFUNCTIONS +#define MAPDEBUGFUNCTIONS \ + if(gvar.in.inst->Keyboard[sc_F12]){ dbg_maptext!=dbg_maptext; IN_UserInput(1, &gvar); } +#endif*/ + +/*#define SPRIDEBUGFUNCTIONS +#ifdef __DEBUG_SPRI__ +#undef SPRIDEBUGFUNCTIONS +#define SPRIDEBUGFUNCTIONS \ + if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); } +#endif*/ + +#define TAIL_FUNCTIONKEYFUNCTIONS0EXE \ + switch(gvar.in.inst->CurCode) \ + { \ + case sc_F4: \ + turboXT(12); IN_UserInput(1, &gvar); \ + break; \ + case sc_F10: \ + gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); \ + break; \ + case sc_F8: \ + gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps; IN_UserInput(1, &gvar); \ + break; \ + case sc_F7: \ + VL_ShowPage(&gvar.video.page, 0, 1); IN_UserInput(1, &gvar); \ + break; \ + case sc_F6: \ + VL_ShowPage(&gvar.video.page, 0, 0); IN_UserInput(1, &gvar); \ + break; \ + case sc_T: \ + gvar.video.vga_state.rss=!gvar.video.vga_state.rss; IN_UserInput(1, &gvar); \ + break; \ + case sc_P: \ + modexpdump(0, &gvar); IN_UserInput(1, &gvar); \ + break; \ + case sc_Y: \ + dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); \ + break; \ + case sc_Q: \ + VL_modexPrintTextBox(&gvar); IN_UserInput(1, &gvar); \ + break; \ + case sc_W: \ + VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar); IN_UserInput(1, &gvar); \ + break; \ + case sc_LBrkt: \ + ShowPalVal (&gvar); IN_UserInput(1, &gvar); \ + break; \ + case sc_M: \ + MM_ShowMemory(&gvar); MM_DumpData (&gvar); IN_UserInput(1, &gvar); \ + break; \ + } \ + RFDEBUGFUNCTIONS + //FIZZLEFADEFUNCTION + +#define TAIL_PANKEYFUN \ + TAIL_PANKEYFUNZC \ + TAIL_FUNCTIONKEYDRAWJUNK + +#define TAIL_PANKEYFUNZC \ + ZC_panPageManual(&gvar.mv, &gvar.player, 0); + +#define FUNCTIONKEYSHOWMV \ + if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; VL_ShowPage(&gvar.video.page, 0, 0); } \ + if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; VL_ShowPage(&gvar.video.page, 0, 0); } \ + if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; VL_ShowPage(&gvar.video.page, 0, 1); } \ + if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; VL_ShowPage(&gvar.video.page, 0, 1); } + +#define TAIL_FUNCTIONKEYDRAWJUNK \ + FUNCTIONKEYSHOWMV \ + TAIL_FUNCTIONKEYDRAWJUNKNOMV + +#define TAIL_FUNCTIONKEYDRAWJUNKNOMV \ + if(gvar.in.inst->Keyboard[sc_A]){ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 3); } \ + if(gvar.in.inst->Keyboard[sc_S]){ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 4); } \ +\ + if(gvar.in.inst->Keyboard[sc_Z]){ DRAWCORNERBOXES } \ + if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \ + if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \ + if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \ + if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \ + if(gvar.in.inst->Keyboard[sc_PgDn]){ \ + rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \ + VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); } \ + if(gvar.in.inst->Keyboard[sc_PgUp]){ \ + rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \ + VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); } +#ifdef __BORLANDC__ +#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ +#define PAL_DATA_REG 0x03C9 /* Color register, data port */ #endif + +extern char global_temp_status_text[512]; + +void Shutdown16(global_game_variables_t *gvar), + Startup16(global_game_variables_t *gvar), + StartupCAMMPM (global_game_variables_t *gvar), + ShutdownCAMMPM (global_game_variables_t *gvar); +void MU_IntroScreen(global_game_variables_t *gvar); +void TL_DosLibStartup(global_game_variables_t *gvar); +void TL_VidInit(global_game_variables_t *gvar); +boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar); +void PL_StartMusic(global_game_variables_t *gvar); +void PL_StopMusic(global_game_variables_t *gvar); +void DebugMemory_(global_game_variables_t *gvar, boolean q); +void ClearMemory (global_game_variables_t *gvar); +void Quit (global_game_variables_t *gvar, char *error); +void turboXT(byte bakapee); + +#endif /*__16_TAIL__ */