X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_tdef.h;h=6fe2c646bb754b1be7970b235f8b194676a7433b;hb=ded380e7aab3ba7460e1f756b576722e996d939a;hp=6321841d39281a7348e64cd5f7bf314b19b9cb4a;hpb=8731cf1c0bf1d59455d278bec3de3ae1ac725468;p=16.git diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index 6321841d..6fe2c646 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -37,6 +37,10 @@ #define MAXPAGE 4 +#define BDOFSCONV (unsigned __near) +#define BOFS page[1].data +#define DOFS page[0].data + /* * typedefs of the game variables! */ @@ -377,10 +381,12 @@ typedef struct typedef struct { + //ylookup[MAXSCANLINES], unsigned int offscreen_ofs; unsigned int pattern_ofs; - unsigned bufferofs, ylookup[MAXSCANLINES], linewidth,displayofs; +// unsigned bufferofs,linewidth,displayofs; pan_t pan; + } ofs_t; //unfinished typedef struct @@ -398,6 +404,7 @@ typedef struct { boolean VL_Started,VL_Initiated; char old_mode; //old video mode before game! + sword curr_mode; //modex curent mode byte palette[PALSIZE], dpal[PALSIZE]; //palette array page_t page[MAXPAGE]; //can be used as a pointer to root page[0] word vmem_remain; //remaining video memory @@ -430,6 +437,7 @@ typedef struct int tx,ty; //appears to be the top left tile position on the viewable screen map word dxThresh,dyThresh; //Threshold for physical tile switch video_t *video; //pointer to game variables of the video + kurokku_t *kurokku; //pointer to game variables of the kurokku nibble __near *p; // pointer to video's render page num nibble __near *sp; // pointer to video's show page num int dx, dy; // draw row and col var @@ -467,6 +475,12 @@ typedef struct mmblockstruct struct mmblockstruct far *next; } mmblocktype; +typedef struct mmshowmemoryinfo +{ + word x,y; + mmblocktype far *scan; +} mmshowmemoryinfo_t; + typedef struct { dword nearheap,farheap,EMSmem,XMSmem,mainmem; @@ -630,8 +644,26 @@ typedef struct //from 16_ca //========================================================================== +#define NOMAPS +#define NOGRAPHICS +#define NOAUDIO + +#define MAPHEADERLINKED +//#define GRHEADERLINKED +#define AUDIOHEADERLINKED + #define NUMMAPS 4//39 -#define NUMSNDCHUNKS 84 +#define NUMSNDCHUNKS 4//3 +#define NUMPICS 132//wolf3d wl6 + +#define STRUCTPIC 0 + + +#define GDICTNAME "vgadict." +#define GHEADNAME "vgahead." +#define GFILENAME "vgagraph." +#define EXTENSION "hb1" + typedef struct { @@ -682,7 +714,19 @@ typedef struct //TODO: USE THIS!!!! word _seg *grstarts; // array of offsets in egagraph, -1 for sparse//long word _seg *audiostarts; // array of offsets in audio / audiot//long - huffnode huffnode; +#ifdef GRHEADERLINKED + huffnode *grhuffman; +#else + huffnode grhuffman[255]; +#endif + +#ifdef AUDIOHEADERLINKED + huffnode *audiohuffman; +#else + huffnode audiohuffman[255]; +#endif + + long chunkcomplen,chunkexplen; sd_t sd; //TODO: extend! and learn from keen/wolf/catacomb's code wwww @@ -714,6 +758,7 @@ typedef struct glob_game_vars player_t player[MaxPlayers]; // player vars map_view_t mv[4]; // sw_t sw; + boolean DLStarted; } global_game_variables_t; #ifdef __WATCOMC__