X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_tdef.h;h=a949a7e14b61677b298dc257b01c71184b5c779a;hb=6021fc3f27b895d382fbd30488ead35657e39196;hp=ffc4ae6f136988396310a5131cc10386c694624a;hpb=18e1b0c530d68a65c6e9434b03ad8df4c1985a1a;p=16.git diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index ffc4ae6f..a949a7e1 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2018 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -46,22 +46,6 @@ /* * typedefs of the game variables! */ -typedef struct { - byte *data; - word width; - word height; - byte *palette; - word offset; -} bitmap_t; - -typedef struct { - byte far **data; - word ntiles; // the number of tiles - word twidth; // width of the tiles - word theight; // height of the tiles - byte *palette; // palette for the tile set -} tileset_t; - typedef struct { byte far *plane[4]; // 4 planes of image data word width; // width of the image (spread across 4 planes) @@ -84,6 +68,8 @@ typedef struct vrs_container{ }; // Array of corresponding vrl line offsets vrl1_vgax_offset_t **vrl_line_offsets; + //sprite buffer + byte far _seg *spribuff; } vrs_container_t; typedef struct vrl_container{ @@ -96,6 +82,8 @@ typedef struct vrl_container{ }; // Pointer to a corresponding vrl line offsets struct vrl1_vgax_offset_t *line_offsets; + //sprite buffer + byte far _seg *spribuff; } vrl_container_t; typedef struct sprite @@ -134,7 +122,7 @@ typedef struct nibble pred; //prev. direction for animation changing word dire; //sprite in use nibble q; //loop variable for anumation and locking the playing to compleate the animation cycle to prevent issues with misalignment www - word speed; //entity speed! +// word speed; //entity speed! word spt; //speed per tile #ifdef __WATCOMC__ sprite_t spri; // sprite used by entity @@ -346,6 +334,8 @@ typedef struct { int profilehandle,debughandle,showmemhandle; int heaphandle; + byte datadumpfilename[12]; + byte heapdumpfilename[12]; } loghandle_t; typedef struct @@ -360,9 +350,29 @@ typedef struct } kurokku_t; //===================================// -#define PALSIZE 768 -#define NUMCHUNKS 416 //keen -#define MAXSCANLINES 240 // size of ylookup table +#define PALSIZE 768 //vga +#define NUMCHUNKS 416 //keen +//#define MAXSCANLINES 240 // size of ylookup table + +#define MAXSHIFTS 4 +#define STARTSPRITES 0 //temp + +typedef struct +{ + int width, + height, + orgx,orgy, + xl,yl,xh,yh, + shifts; +} spritetabletype; + +typedef struct +{ + unsigned sourceoffset[MAXSHIFTS]; + unsigned planesize[MAXSHIFTS]; + unsigned width[MAXSHIFTS]; + byte data[]; +} spritetype; // the memptr for each sprite points to this typedef struct { @@ -376,7 +386,7 @@ typedef struct word quadwh; //preproccessed quad size of tilewidth and tileheight } tile_dimention_t; -#define MAXSCROLLEDGES 6 +#define MAXSCROLLEDGES 2 typedef struct { unsigned panx,pany; // panning adjustments inside port in pixels @@ -388,10 +398,20 @@ typedef struct typedef struct { - //ylookup[MAXSCANLINES], + sword x; + sword y; + word t; + boolean tlsw; + word color; + word bgcolor; +} modexprint_t; + +typedef struct +{ +//---- ylookup[MAXSCANLINES], unsigned int offscreen_ofs; unsigned int pattern_ofs; -// unsigned bufferofs,linewidth,displayofs; +//+-+- unsigned bufferofs,linewidth,displayofs; pan_t pan; } ofs_t; //unfinished @@ -426,6 +446,7 @@ typedef struct nibble sfip; //shinku_fps_indicator_page; // we're on page 1 now, shinku(). follow along please or it will not be visible. ofs_t ofs; //offset vars used for doslib word vh; //video combined height + modexprint_t print; //modexprint variables tile_dimention_t td; //0000word startclk; float clk, tickclk; //timer //wolf3d vars @@ -433,7 +454,10 @@ typedef struct word bordercolor; boolean fastpalette; byte far palette1[256][3],far palette2[256][3]; - pictabletype _seg *pictable; +//???? pictabletype _seg *pictable; + //keen/cata vars +// spritetabletype _seg *spritetable; +// unsigned *shifttabletable[8]; } video_t; //from scroll16 @@ -470,11 +494,12 @@ typedef struct //from 16_mm //========================================================================== -#define MAXBLOCKS 800//kd=1300 wolf3d=700 cata=600 +#define MAXBLOCKS 1024 //kd=1300 wolf3d=700 cata=600 typedef struct mmblockstruct { - unsigned start,length; + //word start,length, blob; //for data larger than 64k + word start; dword length; unsigned attributes; memptr *useptr; // pointer to the segment start struct mmblockstruct far *next; @@ -482,7 +507,7 @@ typedef struct mmblockstruct typedef struct mmshowmemoryinfo { - word x,y; +// unsigned x,y; mmblocktype far *scan; } mmshowmemoryinfo_t; @@ -626,6 +651,49 @@ typedef struct //for 16_sd //========================================================================== + +///////////////////////////////////////////////// +// +// MUSE Header for .WL6 +// Created Tue Jul 14 15:04:53 1992 +// +///////////////////////////////////////////////// + +#define NUMSOUNDS 87 +//--#define NUMSNDCHUNKS 288 + +// +// Sound names & indexes +// +typedef enum { + HITWALLSND, // 0 + SELECTWPNSND, // 1 + SELECTITEMSND, // 2 + LASTSOUND + } soundnames; + +// +// Base offsets +// +#define STARTPCSOUNDS 0 +#define STARTADLIBSOUNDS 87 +#define STARTDIGISOUNDS 174 +#define STARTMUSIC 0//++++261 + +// +// Music names & indexes +// +typedef enum { + CORNER_MUS, // 0 + LASTMUSIC + } musicnames; + +///////////////////////////////////////////////// +// +// Thanks for playing with MUSE! +// +///////////////////////////////////////////////// + #pragma pack(push,1) typedef struct imf_entry { @@ -642,6 +710,7 @@ typedef struct imf_entry_t* imf_play_ptr;//=NULL; imf_entry_t* imf_music_end;//=NULL; word imf_delay_countdown;//=0; + dword ptick,tickrate; } sd_t; //========================================================================== @@ -650,12 +719,12 @@ typedef struct //========================================================================== #define NOMAPS -//#define NOGRAPHICS +#define NOGRAPHICS #define NOAUDIO -#define MAPHEADERLINKED +//#define MAPHEADERLINKED //#define GRHEADERLINKED -#define AUDIOHEADERLINKED +//#define AUDIOHEADERLINKED #define NUMMAPS 4//39 #define NUMSNDCHUNKS 4//3 @@ -669,9 +738,12 @@ typedef struct #define GDICTNAME DATADIR"vgadict." #define GHEADNAME DATADIR"vgahead." #define GFILENAME DATADIR"vgagraph." -#define EXTENSION "hb1" +#define MAPSEGBUF mapsegs +#define MAPSEGPTR MAPSEGBUF[0] +#define MAPSEGINLM (gvar->ca.MAPSEGPTR) + typedef struct { word bit0,bit1; // 0-255 is a character, > is a pointer to a node @@ -687,9 +759,10 @@ typedef struct typedef struct { - int mapon, mapnum; - maptype _seg *mapheaderseg[NUMMAPS]; -} ca_mapinfo_t; + unsigned RLEWtag; + long headeroffsets[100]; + byte tileinfo[]; +} mapfiletype; typedef struct { @@ -710,9 +783,10 @@ typedef struct //TODO: USE THIS!!!! { byte ca_levelbit,ca_levelnum; ca_handle_t file; //files to open - ca_mapinfo_t camap; byte _seg *tinf;//?? where in the id engine is this used and what is it? --sparky4 + int mapon, mapnum; + maptype _seg *mapheaderseg[NUMMAPS]; unsigned _seg *mapsegs[MAPPLANES]; void _seg *grsegs[NUMCHUNKS]; byte far grneeded[NUMCHUNKS]; @@ -724,20 +798,20 @@ typedef struct //TODO: USE THIS!!!! #ifdef GRHEADERLINKED huffnode *grhuffman; #else - huffnode grhuffman[255]; + huffnode grhuffman[63]; #endif #ifdef AUDIOHEADERLINKED huffnode *audiohuffman; #else - huffnode audiohuffman[255]; + huffnode audiohuffman[63]; #endif CASVT chunkcomplen,chunkexplen;//long sd_t sd; //TODO: extend! and learn from keen/wolf/catacomb's code wwww - memptr spribuff; + memptr spribuff[64]; //temp } ca_t; //========================================================================== @@ -751,7 +825,10 @@ typedef struct { vidsw_t vsw; } sw_t;*/ - +#ifdef __WATCOMC__ +extern char global_temp_status_text[512]; +extern char global_temp_status_text2[512]; +#endif typedef struct glob_game_vars { @@ -764,13 +841,9 @@ typedef struct glob_game_vars in_info_t in; // 16_in info player_t player[MaxPlayers]; // player vars map_view_t mv[4]; + map_t map; // sw_t sw; boolean DLStarted; } global_game_variables_t; -#ifdef __WATCOMC__ -extern char global_temp_status_text[512]; -extern char global_temp_status_text2[512]; -#define EINVFMT EMFILE -#endif #endif /* _TYPEDEFSTRUCT_H_ */