X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2F16_vrs.c;h=de17fa971e8ea19a5a3248bccbe948e8883f357b;hb=1522130c288695fd2ad573be62b7bfc300eed6a3;hp=f2c1c846538ad929f0e9c62ac24a13abab0c8ccf;hpb=8a10eb8dbca0b41c2e9e67491e20a2dd814f56f6;p=16.git diff --git a/src/lib/16_vrs.c b/src/lib/16_vrs.c index f2c1c846..de17fa97 100755 --- a/src/lib/16_vrs.c +++ b/src/lib/16_vrs.c @@ -21,47 +21,67 @@ */ #include "src/lib/16_vrs.h" +#define VRS_USECAMMPM + void VRS_ReadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRS(filename, enti, 1, gvar); } void VRS_LoadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRS(filename, enti, 0, gvar); } void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar) { - //memptr big buffer; - static struct vrs_container vrsss; //vrs spritesheet +#ifndef VRS_USECAMMPM vrl1_vgax_offset_t **vrl_line_offsets; +#endif uint16_t far *vrl_id_iter; uint32_t far *vrl_headers_offsets; struct vrl1_vgax_header far *curr_vrl; - uint32_t vrl_size; + uint16_t vrl_size; int num_of_vrl,i; - int size=0; switch(rlsw) { case 1: - CA_ReadFile(filename, &gvar->ca.spribuff, gvar); +//TODO ++++ CA_ReadFile(filename, &gvar->ca.spribuff, gvar); + CA_ReadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar); break; case 0: - CA_LoadFile(filename, &gvar->ca.spribuff, gvar); +//TODO ++++ CA_LoadFile(filename, &gvar->ca.spribuff, gvar); + CA_LoadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar); break; } // Insert sanity cheks later - vrsss.buffer = gvar->ca.spribuff; - vrsss.data_size = size - sizeof(struct vrl1_vgax_header); +//TODO ++++ enti->spri.spritesheet.buffer = gvar->ca.spribuff; + enti->spri.spritesheet.buffer = enti->spri.spritesheet.spribuff; //TODO: merge these 2 vars into 1 + enti->spri.spritesheet.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header); num_of_vrl = 0; - vrl_id_iter = (uint16_t far *)(vrsss.buffer + vrsss.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); while(vrl_id_iter[num_of_vrl]){ num_of_vrl++; } // Allocate memory for vrl line offsets table - vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); -//++++ MM_GetPtr((memptr)(vrl_line_offsets), sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); +#ifndef VRS_USECAMMPM + vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_ +#else + switch(rlsw) + { + case 0: +#ifdef __DEBUG_MM__ + dbg_debugmm=0; +#endif +// MM_GetPtr(MEMPTRCONV gvar->ca.grsegs, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); +// enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)gvar->ca.grsegs; + MM_GetPtr(gvar->ca.spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); + enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)(gvar->ca.spribuff); +// MM_GetPtr(spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar); +// enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)spribuff; + break; + } +#endif - vrl_headers_offsets = (uint32_t far *)(vrsss.buffer + vrsss.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + vrl_headers_offsets = (uint32_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); // Calculate line offsets for each vrl for(i = 0; i < num_of_vrl; i++){ - curr_vrl = (struct vrl1_vgax_header far *)(vrsss.buffer + vrl_headers_offsets[i]); + curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.spritesheet.buffer + vrl_headers_offsets[i]); // Calc. vrl size as (next_offset - curr_offset) if (i != num_of_vrl - 1){ @@ -69,17 +89,73 @@ void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_varia } // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) else{ - vrl_size = vrsss.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + vrl_size = enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); } +#ifndef VRS_USECAMMPM vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); +#else + enti->spri.spritesheet.vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); +#endif + } +#ifndef VRS_USECAMMPM + enti->spri.spritesheet.vrl_line_offsets = vrl_line_offsets; +#endif +// printf("VRS_OpenVRS\n"); +// printf(" vrl_size=%lu\n\n",vrl_size); +} + +#if 0 +// +void VRS_ReadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRL(filename, enti, 1, gvar); } +void VRS_LoadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRL(filename, enti, 0, gvar); } +void VRS_OpenVRL(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar) +{ +#ifndef VRL_USECAMMPM + vrl1_vgax_offset_t *line_offsets; +#endif +// uint32_t far *vrl_headers_offsets; + struct vrl1_vgax_header far *curr_vrl; + + switch(rlsw) + { + case 1: + CA_ReadFile(filename, &enti->spri.spritesheet.spribuff, gvar); + break; + case 0: + CA_LoadFile(filename, &enti->spri.spritesheet.spribuff, gvar); + break; } - vrsss.vrl_line_offsets = vrl_line_offsets; - free(vrl_line_offsets); - enti->spri.spritesheet = &vrsss; - enti->spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container)); -//++++ MM_GetPtr((memptr)(enti->spri.sprite_vrl_cont), sizeof(struct vrl_container), gvar); + // Insert sanity cheks later + enti->spri.sprite_vrl_cont.buffer = enti->spri.spritesheet.spribuff; + enti->spri.sprite_vrl_cont.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header); + + // Allocate memory for vrl line offsets table +#ifndef VRL_USECAMMPM + line_offsets = malloc(sizeof(vrl1_vgax_offset_t *));//TODO: USE MM_ CA_ AND PM_ +#else + MM_GetPtr(MEMPTRCONV gvar->ca.grsegs[0], sizeof(vrl1_vgax_offset_t *), gvar); + enti->spri.sprite_vrl_cont.line_offsets = (vrl1_vgax_offset_t *)gvar->ca.grsegs[0]; +#endif + + //vrl_headers_offsets = (uint32_t far *)(enti->spri.sprite_vrl_cont.buffer + enti->spri.sprite_vrl_cont.vrs_hdr->offset_table[VRL_HEADER_OFFSET_VRL_LIST]); + // Calculate line offsets for each vrl + curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.sprite_vrl_cont.buffer);// + vrl_headers_offsets); + +#ifndef VRL_USECAMMPM + line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer)); +#else + enti->spri.sprite_vrl_cont.line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer)); +#endif + +#ifndef VRL_USECAMMPM + enti->spri.sprite_vrl_cont.line_offsets = line_offsets; +#endif + printf("VRS_OpenVRL\n"); + printf(" vrl_size=%lu\n\n",sizeof(enti->spri.spritesheet.buffer)); } +// +#endif // Seek and return a specified .vrl blob from .vrs blob in far memory int get_vrl_by_id(struct vrs_container far *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){