X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fbitmap.h;h=1a2abcf9dd08da4f065bc612c7bb9c407b0b054f;hb=e051bad3c70a74ea6124a8501ecb8f2d406fa92a;hp=21009dcc3f986f78f693881cdbd197714c2d6dec;hpb=fa22c78a917561d4abf178f8c4f51b9526f665cf;p=16.git
diff --git a/src/lib/bitmap.h b/src/lib/bitmap.h
index 21009dcc..1a2abcf9 100644
--- a/src/lib/bitmap.h
+++ b/src/lib/bitmap.h
@@ -1,24 +1,48 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see , or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
/*
* Functions and types for loading and manipulating bitmaps.
- */
+ */
+
#ifndef BITMAP_H
#define BITMAP_H
-#include
-#include "src/lib/types.h"
+#include "src/lib/types.h"
+#include "src/lib/lib_head.h"
+
typedef struct {
- byte far *data;
- word width;
- word height;
- byte *palette;
- word offset;
+ byte *data;
+ word width;
+ word height;
+ byte *palette;
+ word offset;
+// byte far *font;
} bitmap_t;
typedef struct {
- byte far **data;
- word ntiles; /* the number of tiles */
- word twidth; /* width of the tiles */
- word theight; /* height of the tiles */
- byte *palette; /* palette for the tile set */
+ byte **data;
+ word ntiles; /* the number of tiles */
+ word twidth; /* width of the tiles */
+ word theight; /* height of the tiles */
+ byte *palette; /* palette for the tile set */
} tileset_t;
bitmap_t bitmapLoadPcx(char *filename);