X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fbitmap.h;h=37d7f82858857ddd67a1be2a82e47ee49ce3bdb9;hb=1ac322ff3464972c44f995f6f7c1c840918614f5;hp=19ae2f04ebdae05f0d9e20a1cb5bf4d961ad53e9;hpb=1073f7dbfa5b78819af46c64f3ffd0301e9d8cc6;p=16.git
diff --git a/src/lib/bitmap.h b/src/lib/bitmap.h
old mode 100644
new mode 100755
index 19ae2f04..37d7f828
--- a/src/lib/bitmap.h
+++ b/src/lib/bitmap.h
@@ -1,24 +1,48 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see , or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
/*
* Functions and types for loading and manipulating bitmaps.
- */
+ */
+
#ifndef BITMAP_H
#define BITMAP_H
-//#include
-#include "src/lib/types.h"
+#include "src/lib/types.h"
+#include "src/lib/16_head.h"
+
typedef struct {
- byte *data;
- word width;
- word height;
- byte *palette;
- word offset;
+ byte *data;
+ word width;
+ word height;
+ byte *palette;
+ word offset;
+// byte far *font;
} bitmap_t;
typedef struct {
- byte **data;
- word ntiles; /* the number of tiles */
- word twidth; /* width of the tiles */
- word theight; /* height of the tiles */
- byte *palette; /* palette for the tile set */
+ byte **data;
+ word ntiles; /* the number of tiles */
+ word twidth; /* width of the tiles */
+ word theight; /* height of the tiles */
+ byte *palette; /* palette for the tile set */
} tileset_t;
bitmap_t bitmapLoadPcx(char *filename);