X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fdl%2Fext%2Flibmad%2Freadme;fp=src%2Flib%2Fdl%2Fext%2Flibmad%2Freadme;h=0000000000000000000000000000000000000000;hb=4b23f27092a9470a741e3a18261ad389fd1929db;hp=42fa18e6f06ae1d8b55d183ea9376295a9587df2;hpb=5d8d1deb6c3520abadbad86d202ea453df77bfc2;p=16.git diff --git a/src/lib/dl/ext/libmad/readme b/src/lib/dl/ext/libmad/readme deleted file mode 100755 index 42fa18e6..00000000 --- a/src/lib/dl/ext/libmad/readme +++ /dev/null @@ -1,54 +0,0 @@ -libmad library. -Ported to MS-DOS/OpenWatcom by Jonathan Campbell. - - -Notes: - -- The Sound Blaster MP3 player uses the same codebase as the test.exe - executable under hw/sndsb, except that some modes have been removed - and the code rewritten to decode and play back MP3 data. - -- If your DOS machine has no sound card, but does have the traditional - "PC Speaker", you can use playspkr.exe to play the MP3 through the - internal beeper (using the old DPCM trick). However there may be - slight audio glitches depending on background processes, - interrupts, and disk I/O. Make sure your DOS extender and CPU are - fast enough to service interrupts at a high timer tick rate. - Playback will also not sound very good if the "PC speaker" is not - an actual speaker, such as the piezoelectric ones on laptops. - -- If you have a Gravis Ultrasound, use the playgus.exe MP3 player. - The Sound Blaster version does NOT work with SBOS or MEGA-EM despite - my best efforts. - -- If you have a LPT parallel port, you can use the LPT DAC version, - playlpt.exe. Though playback up to 44.1KHz is supported, it may - not be possibly depending on whether or not the parallel port - delays I/O for compatability reasons, or any other sources of - latency. - -- Experimental: If you have a Covox Sound Master, try playsm.exe. - Since I don't actually have a Covox Sound Master, I don't know whether - this works on real hardware. - - - -TODO LIST: - - 16-bit real-mode MP3 decoding. Currently, libmad seems to compile properly - only for 32-bit flat protected mode. I got it to "sort of" compile for - 16-bit large memory model builds, but it doesn't work properly and it seems - to cause memory corruption as well. - - Specification for 16-bit real mode: Take libmad, valgrind it under Linux to - catch all possible problems, then incorporate the validated code into this - source tree. That will be the 32-bit build. Then, take the libmad source - code, put it under a separate directory (libmad16), modify it to use - 14-bit precision and math that favors 16-bit integers (what will fit into - real-mode 8086 CPU registers), and incorporate that into /etc/libmad16. - Copy over the test programs here and compile them with it, to produce the - 16-bit real mode builds. Make the makefile for libmad16 so that it only - produces binaries for 16-bit real mode builds. If the differences are - minimal enough, you could merge the two source trees into one project - that can produce a fast high quality decode for 386+ systems, and a faster - (less precise) decoder for systems as low as an 8086. -