X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16%2F16render.c;h=8e6fa43624cd41be40f3b0b7fbd4ffbdb7809f53;hb=c1d3221afb5fe541d8c886ff66198329c153e48e;hp=2142299b4445fc6087832f7a36d19603edb301c0;hpb=62da249261c46f254282d2e26995b10de96540a3;p=16.git diff --git a/src/lib/modex16/16render.c b/src/lib/modex16/16render.c index 2142299b..8e6fa436 100755 --- a/src/lib/modex16/16render.c +++ b/src/lib/modex16/16render.c @@ -435,35 +435,38 @@ modexDrawSpritePBufRegion(page_t *page, int x, int y, } } -void modexDrawCharPBuf(page_t *page, int x, int y, word t, word col, word bgcol, word addr) +void modexDrawCharPBuf(page_t *page, int x/*for planar selection only*/, int y/*redundant, remove*/, word t, word col, word bgcol, word addr) { - word i, j, k; - for(i=0; idata + (((page->width/4) * (y+i)) + ((x+romFontsData.chw+k) / 4)), romFontsData.l[i] & j ? col:bgcol, 2); - modexwritepixel(page, x+k+romFontsData.chw, y+i, addr, romFontsData.l[i] & j ? col:bgcol); - modexwritepixel(page, x+k+romFontsData.chw, y+i, addr+1, romFontsData.l[i] & j ? col:bgcol); -// else - //printf("l[i]=%c j=%02u l[i] & j=%02u %c\n", l[i] , j, l[i] & j, l[i] & j ? '*':' '); - //printf("%c", l[i] & j ? '*':' '); -// romFontsData.z[k]=romFontsData.l[i] & j ? '*':' '; - j>>=1; - k++; + /* vertical drawing routine by joncampbell123. + * + * optimize for VGA mode X planar memory to minimize the number of times we do I/O write to map mask register. + * so, we enumerate over columns (not rows!) to draw every 4th pixel. bit masks are used because of the font bitmap. + * + * NTS: addr defines what VGA memory address we use, "x" is redundant except to specify which of the 4 pixels we select in the map mask register. */ + word drawaddr; + word colm, row; + byte fontbyte; + byte plane; + byte m1,m2; + + plane = x & 3; + m1 = 0x80; // left half + m2 = 0x08; // right half + for (colm=0;colm < 4;colm++) { + drawaddr = addr; + modexSelectPlane(PLANE(plane)); + for (row=0;row < 8;row++) { + fontbyte = romFontsData.l[row]; + vga_state.vga_graphics_ram[drawaddr ] = (fontbyte & m1) ? col : bgcol; + vga_state.vga_graphics_ram[drawaddr+1] = (fontbyte & m2) ? col : bgcol; + drawaddr += page->width >> 2; + } + + m1 >>= 1; + m2 >>= 1; + if ((++plane) == 4) { + addr++; + plane = 0; } -// if(!q) -// { -// for(k=0;k<9;k++) -// { -// printf("%c", romFontsData.z[k]); -// } -// printf("\n"); -// } } - romFontsData.chw += k; }