X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16.h;h=3c47ee074a949a9e359bbeb43ae14bc7fc4a789a;hb=92c617f0987b290f1e8032ec97004478944f192e;hp=f311a69ede71c0b1a0d5dfe16c30f96872de06c0;hpb=1994e0d47edc486c81a3d6086574132870c644ed;p=16.git diff --git a/src/lib/modex16.h b/src/lib/modex16.h old mode 100644 new mode 100755 index f311a69e..3c47ee07 --- a/src/lib/modex16.h +++ b/src/lib/modex16.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 * * This file is part of Project 16. * @@ -24,27 +24,54 @@ */ #ifndef MODEX16_H #define MODEX16_H -//#include -#include "src/lib/types.h" +#include "src/lib/16_head.h" #include "src/lib/bitmap.h" #include "src/lib/planar.h" -#include "src/lib/16_head.h" +#include "src/lib/modex16/16planar.h" #include "src/lib/16text.h" +#include "src/lib/modex16/16render.h" +#include "src/lib/modex16/320x240.h" +#include "src/lib/modex16/320x200.h" +#include "src/lib/modex16/256x192.h" +#include "src/lib/modex16/192x144_.h" +#include "src/lib/modex16/160x120.h" + +//TODO dos lib vga implementation ^^ +//#define DOSLIBVGA + +static struct pcxHeader { + byte id; + byte version; + byte encoding; + byte bpp; + word xmin; + word ymin; + word xmax; + word ymax; + word hres; + word vres; + byte pal16[48]; + byte res1; + word bpplane; + word palType; + word hScreenSize; + word vScreenSize; + byte padding[54]; +} head; + +//320x240 = 20x15 +//192x144 = 12x9 + +//temp defines +#define TILEWH 16 +#define QUADWH TILEWH/2 /* -========================== Types & Macros ==========================- */ #define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2)) #define PLANE(x) (1<< (x&3)) #define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02) - -typedef struct { - word id; /* the Identification number of the page~ For layering~ */ - byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word width; /* virtual width of the page */ - word height; /* virtual height of the page */ -} page_t; +#define PALSIZE 768 typedef union { @@ -55,21 +82,19 @@ typedef union /* -============================ Functions =============================- */ /* mode switching, page, and plane functions */ -void modexEnter(); +void VGAmodeX(sword vq, global_game_variables_t *gv); +void modexEnter(sword vq, global_game_variables_t *gv); +long vgaGetMode(); void modexLeave(); -page_t modexDefaultPage(); +void modexsetBaseXMode(page_t *page); +page_t modexDefaultPage(page_t *p); page_t modexNextPage(page_t *p); -page_t modexNextPage0(page_t *p, word x, word y); +page_t modexNextPageFlexibleSize(page_t *p, word x, word y); void modexShowPage(page_t *page); void modexPanPage(page_t *page, int dx, int dy); void modexSelectPlane(byte plane); void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color); -void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite); -void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp); -void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); -void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp); -void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp); -void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); +/* moved to src/lib/modex16/16render.c */ void modexCopyPageRegion(page_t *dest, page_t *src, word sx, word sy, word dx, word dy, word width, word height); /* Palette fade and flash effects */ @@ -92,9 +117,15 @@ void modexPalWhite(); void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset); void modexPalUpdate1(byte *p); void modexPalUpdate0(byte *p); +void modexPalOverscan(byte *p, word col); void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/); -void modexputPixel(int x, int y, byte color); -void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void modexputPixel(page_t *page, int x, int y, byte color); +byte modexgetPixel(page_t *page, int x, int y); +void modexhlin(page_t *page, word xl, word xh, word y, word color); +void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str, boolean q); +void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void pdump(page_t *pee); +void cls(page_t *page, byte color, byte *Where); void modexWaitBorder(); /* -======================= Constants & Vars ==========================- */ @@ -104,9 +135,6 @@ extern byte far* VGA; /* The VGA Memory */ #define SET_MODE 0x00 #define VGA_256_COLOR_MODE 0x13 #define TEXT_MODE 0x03 -#define SCREEN_WIDTH 320 -#define SCREEN_HEIGHT 240 -#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT) #define AC_INDEX 0x03c0 #define SC_INDEX 0x03c4 @@ -118,11 +146,11 @@ extern byte far* VGA; /* The VGA Memory */ #define HIGH_ADDRESS 0x0C #define LOW_ADDRESS 0x0D #define VRETRACE 0x08 -#define INPUT_STATUS_1 0x03da +//#define INPUT_STATUS_1 0x03da defined in 16_head #define DISPLAY_ENABLE 0x01 #define MAP_MASK 0x02 -#define PAL_READ_REG 0x03C7 /* Color register, read address */ -#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ -#define PAL_DATA_REG 0x03C9 /* Color register, data port */ -#define PAL_SIZE (256 * 3) +#define PAL_READ_REG 0x03C7 /* Color register, read address */ +#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ +#define PAL_DATA_REG 0x03C9 /* Color register, data port */ +#define PAL_SIZE (256 * 3) #endif