X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16.h;h=421033aa393eb18a39e945faae01a0ceb0b16043;hb=d711e094545cfe922ae549d3865f7ed9fe93e93f;hp=d7d8e193e342ae63d288ba3b50a74c91cc3bc6e3;hpb=7a02e4f5de25d0cc1bd9100e67274c52ca5193ba;p=16.git diff --git a/src/lib/modex16.h b/src/lib/modex16.h index d7d8e193..421033aa 100755 --- a/src/lib/modex16.h +++ b/src/lib/modex16.h @@ -32,10 +32,13 @@ #include "src/lib/16_head.h" #include "src/lib/16text.h" #include "src/lib/modex16/320x240.h" -#include "src/lib/modex16/192x144.h" +#include "src/lib/modex16/320x200.h" +#include "src/lib/modex16/256x192.h" +#include "src/lib/modex16/192x144_.h" +#include "src/lib/modex16/160x120.h" //320x240 = 20x15 -//256x192 = 16x12 +//192x144 = 12x9 //temp defines #define TILEWH 16 @@ -46,17 +49,6 @@ #define PLANE(x) (1<< (x&3)) #define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02) -typedef struct { - word id; /* the Identification number of the page~ For layering~ */ - byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word width; /* virtual width of the page */ - word height; /* virtual height of the page */ - word tw; - word th; -} page_t; - typedef union { byte red; @@ -67,23 +59,22 @@ typedef union /* -============================ Functions =============================- */ /* mode switching, page, and plane functions */ void VGAmodeX(sword vq, global_game_variables_t *gv); -void modex__320x240_256__Enter(global_game_variables_t *gv); -void modex__192x144_256__Enter(global_game_variables_t *gv); +void modexEnter(sword vq, global_game_variables_t *gv); long vgaGetMode(); void modexLeave(); -void modexsetBaseXMode(void); -page_t modexDefaultPage(); +void modexsetBaseXMode(page_t *page); +page_t modexDefaultPage(page_t *p); page_t modexNextPage(page_t *p); page_t modexNextPageFlexibleSize(page_t *p, word x, word y); void modexShowPage(page_t *page); void modexPanPage(page_t *page, int dx, int dy); void modexSelectPlane(byte plane); void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color); +void DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite); void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite); //void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite); void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); -void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp); void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); @@ -109,12 +100,14 @@ void modexPalWhite(); void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset); void modexPalUpdate1(byte *p); void modexPalUpdate0(byte *p); +void modexPalOverscan(byte *p, word col); void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/); void modexputPixel(page_t *page, int x, int y, byte color); byte modexgetPixel(page_t *page, int x, int y); void modexhlin(page_t *page, word xl, word xh, word y, word color); void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void pdump(page_t *pee); void cls(page_t *page, byte color, byte *Where); void modexWaitBorder(); @@ -126,9 +119,9 @@ extern byte far* VGA; /* The VGA Memory */ #define SET_MODE 0x00 #define VGA_256_COLOR_MODE 0x13 #define TEXT_MODE 0x03 -#define SCREEN_WIDTH 320 -#define SCREEN_HEIGHT 240 -#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT) +//#define SCREEN_WIDTH 320 +//#define SCREEN_HEIGHT 240 +//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT) #define AC_INDEX 0x03c0 #define SC_INDEX 0x03c4