X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16.h;h=44df9810cc00e2942eb992364cda52eda9a21feb;hb=490586ef0c0a9e48017dc869f38a87d65691697c;hp=e123b4e110ab2af10bff9785a2b76c1f1f2f01a3;hpb=9a04e5d11893c0b48a341fa8829e4924e68c08a4;p=16.git diff --git a/src/lib/modex16.h b/src/lib/modex16.h index e123b4e1..44df9810 100755 --- a/src/lib/modex16.h +++ b/src/lib/modex16.h @@ -32,7 +32,10 @@ #include "src/lib/16_head.h" #include "src/lib/16text.h" #include "src/lib/modex16/320x240.h" -#include "src/lib/modex16/192x144.h" +#include "src/lib/modex16/320x200.h" +#include "src/lib/modex16/256x192.h" +#include "src/lib/modex16/192x144_.h" +#include "src/lib/modex16/160x120.h" //320x240 = 20x15 //192x144 = 12x9 @@ -46,19 +49,6 @@ #define PLANE(x) (1<< (x&3)) #define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02) -typedef struct { - word id; /* the Identification number of the page~ For layering~ */ - byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word sw; /* screen width */ - word sh; /* screen heigth */ - word width; /* virtual width of the page */ - word height; /* virtual height of the page */ - word tw; - word th; -} page_t; - typedef union { byte red; @@ -72,19 +62,20 @@ void VGAmodeX(sword vq, global_game_variables_t *gv); void modexEnter(sword vq, global_game_variables_t *gv); long vgaGetMode(); void modexLeave(); -void modexsetBaseXMode(void); -page_t modexDefaultPage(); +void modexsetBaseXMode(page_t *page); +page_t modexDefaultPage(page_t *p); page_t modexNextPage(page_t *p); page_t modexNextPageFlexibleSize(page_t *p, word x, word y); void modexShowPage(page_t *page); void modexPanPage(page_t *page, int dx, int dy); void modexSelectPlane(byte plane); void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color); +void modexDrawPBufregion(page_t *page, int x, int y, int sx, int sy, int fx, int fy planar_buf_t *p, boolean sprite); +void DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, boolean sprite); void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite); //void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite); void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); -void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp); void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); @@ -110,6 +101,7 @@ void modexPalWhite(); void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset); void modexPalUpdate1(byte *p); void modexPalUpdate0(byte *p); +void modexPalOverscan(byte *p, word col); void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/); void modexputPixel(page_t *page, int x, int y, byte color); byte modexgetPixel(page_t *page, int x, int y); @@ -128,9 +120,9 @@ extern byte far* VGA; /* The VGA Memory */ #define SET_MODE 0x00 #define VGA_256_COLOR_MODE 0x13 #define TEXT_MODE 0x03 -#define SCREEN_WIDTH 320 -#define SCREEN_HEIGHT 240 -#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT) +//#define SCREEN_WIDTH 320 +//#define SCREEN_HEIGHT 240 +//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT) #define AC_INDEX 0x03c0 #define SC_INDEX 0x03c4