X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16.h;h=758fc26d1d61b8afcfc5bfe5e9c398e4c2f42420;hb=2a01a752cb8c451f199d156cf12e6837ce11ab93;hp=7df4e9b01764732f813fde8a218ea025239f9925;hpb=11c259b8eefaa17c296f661da98d042162e5c57d;p=16.git diff --git a/src/lib/modex16.h b/src/lib/modex16.h old mode 100644 new mode 100755 index 7df4e9b0..758fc26d --- a/src/lib/modex16.h +++ b/src/lib/modex16.h @@ -1,3 +1,24 @@ +/* Project 16 Source Code~ + * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * + * This file is part of Project 16. + * + * Project 16 is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * Project 16 is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see , or + * write to the Free Software Foundation, Inc., 51 Franklin Street, + * Fifth Floor, Boston, MA 02110-1301 USA. + * + */ /* * Functions for handling modex and doing other basic graphics stuff. */ @@ -8,7 +29,17 @@ #include "src/lib/types.h" #include "src/lib/bitmap.h" #include "src/lib/planar.h" -#include "src/lib/lib_head.h" +#include "src/lib/16_head.h" +#include "src/lib/16text.h" +#include "src/lib/modex16/320x240.h" +#include "src/lib/modex16/256x192.h" + +//320x240 = 20x15 +//256x192 = 16x12 + +//temp defines +#define TILEWH 16 +#define QUADWH TILEWH/2 /* -========================== Types & Macros ==========================- */ #define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2)) @@ -17,11 +48,13 @@ typedef struct { word id; /* the Identification number of the page~ For layering~ */ - byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word width; /* virtual width of the page */ - word height; /* virtual height of the page */ + byte far* data; /* the data for the page */ + word dx; /* col we are viewing on the virtual screen */ + word dy; /* row we are viewing on the virtual screen */ + word width; /* virtual width of the page */ + word height; /* virtual height of the page */ + word tw; + word th; } page_t; typedef union @@ -33,18 +66,22 @@ typedef union /* -============================ Functions =============================- */ /* mode switching, page, and plane functions */ -void modexEnter(); +void VGAmodeX(sword vq, global_game_variables_t *gv); +void modex__320x240_256__Enter(global_game_variables_t *gv); void modexLeave(); +void modexsetBaseXMode(void); page_t modexDefaultPage(); page_t modexNextPage(page_t *p); -page_t modexNextPage0(page_t *p, word x, word y); +page_t modexNextPageFlexibleSize(page_t *p, word x, word y); void modexShowPage(page_t *page); void modexPanPage(page_t *page, int dx, int dy); void modexSelectPlane(byte plane); void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color); void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite); +//void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite); void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); +void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp); void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); @@ -71,13 +108,17 @@ void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset); void modexPalUpdate1(byte *p); void modexPalUpdate0(byte *p); void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/); +void modexputPixel(page_t *page, int x, int y, byte color); +byte modexgetPixel(page_t *page, int x, int y); +void modexhlin(page_t *page, word xl, word xh, word y, word color); +void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void cls(page_t *page, byte color, byte *Where); void modexWaitBorder(); -byte far *bios_8x8_font(void); -void bputs(page_t *pee, int x, int y, const byte far *s); /* -======================= Constants & Vars ==========================- */ extern byte far* VGA; /* The VGA Memory */ -//extern word text_mask[16]; +//extern int old_mode; #define SCREEN_SEG 0xa000 #define VIDEO_INT 0x10 #define SET_MODE 0x00 @@ -100,8 +141,8 @@ extern byte far* VGA; /* The VGA Memory */ #define INPUT_STATUS_1 0x03da #define DISPLAY_ENABLE 0x01 #define MAP_MASK 0x02 -#define PAL_READ_REG 0x03C7 /* Color register, read address */ -#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ -#define PAL_DATA_REG 0x03C9 /* Color register, data port */ -#define PAL_SIZE (256 * 3) +#define PAL_READ_REG 0x03C7 /* Color register, read address */ +#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ +#define PAL_DATA_REG 0x03C9 /* Color register, data port */ +#define PAL_SIZE (256 * 3) #endif