X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fmodex16.h;h=bfde23907b03b4cb5b9f9ef916b4f0646855957b;hb=894e57538cc024b9745d36774d2fe05d210563c6;hp=5daf1ef4761353aa1ffad2960110257ca20f61f4;hpb=382c52a610e89948ad695a356879daf54653bb4c;p=16.git
diff --git a/src/lib/modex16.h b/src/lib/modex16.h
old mode 100644
new mode 100755
index 5daf1ef4..bfde2390
--- a/src/lib/modex16.h
+++ b/src/lib/modex16.h
@@ -1,38 +1,79 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see , or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
/*
* Functions for handling modex and doing other basic graphics stuff.
*/
#ifndef MODEX16_H
#define MODEX16_H
-#include
-#include "src\lib\types.h"
-#include "src\lib\bitmap.h"
-#include "src\lib\planar.h"
+//#include
+
+#include "src/lib/types.h"
+#include "src/lib/bitmap.h"
+#include "src/lib/planar.h"
+#include "src/lib/16_head.h"
+#include "src/lib/16text.h"
+#include "src/lib/modex16/320x240.h"
+#include "src/lib/modex16/320x200.h"
+#include "src/lib/modex16/192x144.h"
+#include "src/lib/modex16/256x192.h"
+
+//320x240 = 20x15
+//192x144 = 12x9
+
+//temp defines
+#define TILEWH 16
+#define QUADWH TILEWH/2
/* -========================== Types & Macros ==========================- */
#define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2))
#define PLANE(x) (1<< (x&3))
#define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02)
-typedef struct {
- byte far* data; /* the data for the page */
- word dx; /* col we are viewing on the virtual screen */
- word dy; /* row we are viewing on the virtual screen */
- word width; /* virtual width of the page */
- word height; /* virtual height of the page */
-} page_t;
+typedef union
+{
+ byte red;
+ byte green;
+ byte blue;
+} rgb_t;
/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
-void modexEnter();
+void VGAmodeX(sword vq, global_game_variables_t *gv);
+void modexEnter(sword vq, global_game_variables_t *gv);
+long vgaGetMode();
void modexLeave();
-page_t modexDefaultPage();
+void modexsetBaseXMode(page_t *page);
+page_t modexDefaultPage(page_t *p);
page_t modexNextPage(page_t *p);
+page_t modexNextPageFlexibleSize(page_t *p, word x, word y);
void modexShowPage(page_t *page);
void modexPanPage(page_t *page, int dx, int dy);
void modexSelectPlane(byte plane);
void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color);
+void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
+//void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite);
void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
+void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp);
void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
@@ -55,20 +96,30 @@ void modexPalBlack();
void modexPalWhite();
/* utility functions */
-void modexPalUpdate(bitmap_t *bmp, word *i, word qp);
-void modexPalUpdate2(byte *p);
+void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset);
+void modexPalUpdate1(byte *p);
+void modexPalUpdate0(byte *p);
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/);
+void modexputPixel(page_t *page, int x, int y, byte color);
+byte modexgetPixel(page_t *page, int x, int y);
+void modexhlin(page_t *page, word xl, word xh, word y, word color);
+void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
+void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
+void pdump(page_t *pee);
+void cls(page_t *page, byte color, byte *Where);
void modexWaitBorder();
/* -======================= Constants & Vars ==========================- */
extern byte far* VGA; /* The VGA Memory */
+//extern int old_mode;
#define SCREEN_SEG 0xa000
#define VIDEO_INT 0x10
#define SET_MODE 0x00
#define VGA_256_COLOR_MODE 0x13
#define TEXT_MODE 0x03
-#define SCREEN_WIDTH 320
-#define SCREEN_HEIGHT 240
-#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
+//#define SCREEN_WIDTH 320
+//#define SCREEN_HEIGHT 240
+//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
#define AC_INDEX 0x03c0
#define SC_INDEX 0x03c4
@@ -83,8 +134,8 @@ extern byte far* VGA; /* The VGA Memory */
#define INPUT_STATUS_1 0x03da
#define DISPLAY_ENABLE 0x01
#define MAP_MASK 0x02
-#define PAL_READ_REG 0x03C7 /* Color register, read address */
-#define PAL_WRITE_REG 0x03C8 /* Color register, write address */
-#define PAL_DATA_REG 0x03C9 /* Color register, data port */
-#define PAL_SIZE (256 * 3)
+#define PAL_READ_REG 0x03C7 /* Color register, read address */
+#define PAL_WRITE_REG 0x03C8 /* Color register, write address */
+#define PAL_DATA_REG 0x03C9 /* Color register, data port */
+#define PAL_SIZE (256 * 3)
#endif