X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.c;h=4ad596f0969b2bb1408a48589f3e3c07ffdcee72;hb=62e514036d73a377dcbc7c8fb1e35807a972179a;hp=21c3d7415369ef0aa20727b6d4db0a2adb714423;hpb=4a866133883d9d7edd43f7101062a5f775bda4da;p=16.git diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index 21c3d741..4ad596f0 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -36,7 +36,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) break; //right movement case 3: - if(pip[0].tx >= 0 && pip[0].tx+pip[0].page->tw < pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->tilemidposscreenx && + if(pip[0].tx >= 0 && pip[0].tx+pip[0].page->ti.tw < pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && !(pip[0].map->data[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; @@ -73,7 +73,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) break; //left movement case 1: - if(pip[0].tx > 0 && pip[0].tx+pip[0].page->tw <= pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->tilemidposscreenx && + if(pip[0].tx > 0 && pip[0].tx+pip[0].page->ti.tw <= pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && !(pip[0].map->data[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; @@ -110,7 +110,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) break; //down movement case 4: - if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->th < pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->tilemidposscreeny && + if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->ti.th < pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) //collision detection! { player[pn].walktype=2; @@ -147,7 +147,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) break; //up movement case 0: - if(pip[0].ty > 0 && pip[0].ty+pip[0].page->th <= pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->tilemidposscreeny && + if(pip[0].ty > 0 && pip[0].ty+pip[0].page->ti.th <= pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) //collision detection! { player[pn].walktype=2; @@ -194,7 +194,7 @@ void ZC_panPageManual(map_view_t *pip, player_t *player, word pn) { //right movement case 3: - if(pip[0].tx >= 0 && pip[0].tx+pip[0].page->tw < pip[0].page->tilesw) + if(pip[0].tx >= 0 && pip[0].tx+pip[0].page->ti.tw < pip[0].page->ti.tilesw) { if(player[pn].enti.q<=player[pn].enti.spt) { @@ -207,7 +207,7 @@ void ZC_panPageManual(map_view_t *pip, player_t *player, word pn) //left movement case 1: - if(pip[0].tx > 0 && pip[0].tx+pip[0].page->tw <= pip[0].page->tilesw) + if(pip[0].tx > 0 && pip[0].tx+pip[0].page->ti.tw <= pip[0].page->ti.tilesw) { if(player[pn].enti.q<=player[pn].enti.spt) { @@ -220,7 +220,7 @@ void ZC_panPageManual(map_view_t *pip, player_t *player, word pn) //down movement case 4: - if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->th < pip[0].page->tilesh) + if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->ti.th < pip[0].page->ti.tilesh) { if(player[pn].enti.q<=player[pn].enti.spt) { @@ -233,7 +233,7 @@ void ZC_panPageManual(map_view_t *pip, player_t *player, word pn) //up movement case 0: - if(pip[0].ty > 0 && pip[0].ty+pip[0].page->th <= pip[0].page->tilesh) + if(pip[0].ty > 0 && pip[0].ty+pip[0].page->ti.th <= pip[0].page->ti.tilesh) { if(player[pn].enti.q<=player[pn].enti.spt) { @@ -257,7 +257,8 @@ void ZC_MVSetup(map_view_t *pip, map_t *map, global_game_variables_t *gv) pip[0].page = &gv->video.page[0]; pip[0].map = map; pip[0].video = &gv->video; - pip[0].panp = &gv->video.panp; + pip[0].p = &gv->video.p; + pip[0].sp = &gv->video.sp; ZC_MVInit(pip, 1, 1); for(i=ZC_MVI;ivideo.num_of_pages;i++) @@ -265,7 +266,8 @@ void ZC_MVSetup(map_view_t *pip, map_t *map, global_game_variables_t *gv) pip[i].page = &gv->video.page[i]; pip[i].map = pip[0].map; pip[i].video = pip[0].video; - pip[i].panp = pip[0].panp; + pip[i].p = pip[0].p; + pip[i].sp = pip[0].sp; // if(i>ZC_MVI) { pip[i].tx = 1; pip[i].ty = 1; @@ -287,7 +289,7 @@ void ZC_ShowMV(map_view_t *moo, boolean vsync, boolean sr) byte crtcOffset; /* calculate offset */ - offset = (word) moo[moo[0].video->panp].page->data; + offset = (word) moo[moo[0].video->sp].page->data; offset += moo[0].page->dy * (moo[0].page->width >> 2 ); offset += moo[0].page->dx >> 2; @@ -295,7 +297,7 @@ void ZC_ShowMV(map_view_t *moo, boolean vsync, boolean sr) switch(sr) { case 1: - crtcOffset = moo[0].page->sw >> 3; + crtcOffset = moo[moo[0].video->sp].page->sw >> 3; break; default: case 0: @@ -434,10 +436,10 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) if(player[plid].enti.q==4) #endif if(id==0) - mapDrawCol(&mv[0], mv[0].tx + mv[0].page->tw, mv[0].ty-1, x, player, DRAWCOLNUM); - else - if(!pageflipflop && !pageploop) - modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2)); + mapDrawCol(&mv[0], mv[0].tx + mv[0].page->ti.tw, mv[0].ty-1, x, player, DRAWCOLNUM); +// else +// if(!pageflipflop && !pageploop) +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->ti.th+2)); mv[0].video->r=1; } @@ -469,9 +471,9 @@ void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid) #endif if(id==0) mapDrawCol(&mv[0], mv[0].tx - 1, mv[0].ty-1, x, player, DRAWCOLNUM); - else - if(!pageflipflop && !pageploop) - modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2)); +// else +// if(!pageflipflop && !pageploop) +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->ti.th+2)); mv[0].video->r=1; } @@ -503,9 +505,9 @@ void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid) #endif if(id==0) mapDrawRow(&mv[0], mv[0].tx - 1, mv[0].ty-1, y, player, DRAWCOLNUM); - else - if(!pageflipflop && !pageploop) - modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight); +// else +// if(!pageflipflop && !pageploop) +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->ti.tw+2), mv[id].map->tiles->tileHeight); mv[0].video->r=1; } @@ -536,10 +538,10 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) if(player[plid].enti.q==4) #endif if(id==0) - mapDrawRow(&mv[0], mv[0].tx - 1, mv[0].ty+mv[0].page->th, y, player, DRAWCOLNUM); - else - if(!pageflipflop && !pageploop) - modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight); + mapDrawRow(&mv[0], mv[0].tx - 1, mv[0].ty+mv[0].page->ti.th, y, player, DRAWCOLNUM); +// else +// if(!pageflipflop && !pageploop) +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->ti.tw+2), mv[id].map->tiles->tileHeight); mv[0].video->r=1; } @@ -618,8 +620,8 @@ void near ScrollDown(map_view_t *mv, player_t *player, word id, word plid) //default player position on the viewable map void playerXYpos(int x, int y, player_t *player, map_view_t *pip, nibble pn) { - player[pn].enti.tx = x + pip[0].tx + pip[0].page->tilemidposscreenx; - player[pn].enti.ty = y + pip[0].ty + pip[0].page->tilemidposscreeny; + player[pn].enti.tx = x + pip[0].tx + pip[0].page->ti.tilemidposscreenx; + player[pn].enti.ty = y + pip[0].ty + pip[0].page->ti.tilemidposscreeny; } //=========================================================================== @@ -688,18 +690,7 @@ void mapGoTo(map_view_t *mv, int tx, int ty) mapDrawWRow(&mv[0], tx-1, ty, py); i+=mv->map->width - tx; } - if(!pageploop) - modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); -// { -// unsigned int k,j,o; -// /* fill screen with a distinctive pattern */ -// for (k=0;k < vga_state.vga_width;k++) { -// o = k >> 2; -// vga_write_sequencer(0x02/*map mask*/,1 << (k&3)); -// for (j=0;j < (mv[0].page->height)+(mv[1].page->height)+(mv[2].page->height)+(mv[3].page->height);j++,o += vga_state.vga_stride) -// vga_state.vga_graphics_ram[o] = (k^j)&15; // VRL samples put all colors in first 15! -// } -// } +// if(!pageploop) modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); modexCopyPageRegion(mv[3].page, mv[0].page, 0/**/, 0/**/, 0, 0, 24, 32); } @@ -835,8 +826,8 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x) //setkb(0); }*/ -boolean pageflipflop = 1; -boolean pageploop = 1; +//boolean pageflipflop = 1; +//boolean pageploop = 1; boolean pagenorendermap = 0; boolean pagedelayrendermap = 0; @@ -894,17 +885,17 @@ void shinku(global_game_variables_t *gv) break; } //render!! - if(pageflipflop){ +// if(pageflipflop){ if(gv->video.r ){//r=1 //vga_setup_wm1_block_copy(); //_fmemcpy((gv->video.page[(gv->video.p)]).data, (gv->video.page[(!gv->video.p)]).data, gv->video.page[(!gv->video.p)].pagesize); //vga_restore_rm0wm0(); - if(!pageploop) modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height); - VL_ShowPage(&(gv->video.page[gv->video.panp]), gv->kurokku.fpscap, 0);//VL_ShowPage(&(gv->video.page[gv->video.p]), gv->kurokku.fpscap, 0); - if(!pageploop) gv->video.p=!gv->video.p; +// if(!pageploop) modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height); + VL_ShowPage(&(gv->video.page[gv->video.sp]), gv->kurokku.fpscap, 0); +// if(!pageploop) gv->video.p=!gv->video.p; gv->video.r =!gv->video.r ; //0000gv->video.tickclk = ((*clockw)-gv->video.startclk)/18.2; - } +// } } } @@ -987,14 +978,13 @@ void animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitc break; } - if(!pageflipflop) - modexCopyPageRegion(pip[1].page, pip[0].page, x-4, y-4, x-4, y-4, 28, 36); - else{ - //copy old bg to page0 - //modexCopyPageRegion(pip[3].page, pip[0].page, bx, by, 0, 0, 20, 36); - //update buffer - //modexCopyPageRegion(pip[0].page, pip[3].page, 0, 0, x, y, 20, 36); - } +// if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, x-4, y-4, x-4, y-4, 28, 36); +// else{ +// //copy old bg to page0 +// //modexCopyPageRegion(pip[3].page, pip[0].page, bx, by, 0, 0, 20, 36); +// //update buffer +// //modexCopyPageRegion(pip[0].page, pip[3].page, 0, 0, x, y, 20, 36); +// } //modexCopyPageRegion(page_t *dest, page_t *src, word sx, word sy, word dx, word dy, word width, word height); //modexCopyPageRegion(pip[3].page, pip[!(pip->video->p)].page, x-4, y-4, 0, 128, 28, 36); /*modexCopyPageRegion(pip[pip->video->p].page, @@ -1139,7 +1129,7 @@ boolean ZC_walk2(entity_t *enti, map_view_t *map_v) void player_walk(player_t *player, map_view_t *map_v){ int dx=16, dy=16; - if(ZC_walk2(&(player->enti), map_v) && boundary_check(map_v->tx, map_v->ty, dx, dy, map_v->map->width - 2*map_v->page->tilesw, map_v->map->height - 2*map_v->page->tilesh)) + if(ZC_walk2(&(player->enti), map_v) && boundary_check(map_v->tx, map_v->ty, dx, dy, map_v->map->width - 2*map_v->page->ti.tilesw, map_v->map->height - 2*map_v->page->ti.tilesh)) { mapScroll(map_v, player); // (Un)load stuff?