X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.c;h=69ec872019731d132630dfa6ffd67b8c2443956b;hb=e9292f41f721bb096d78a2abe35020c045ebc749;hp=5c8c4dd282d4981a19a3880314da2a1eb932e7da;hpb=46de466195384487cfd2ce33da7d277a25c4cdef;p=16.git diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index 5c8c4dd2..69ec8720 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -488,8 +488,9 @@ mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, ((t->debug_data[i])+1)); //cannot print number value du to it being slow as bakapee #else - //PBUFBFUN (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); - + PBUFBFUN (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); + /* then the sprite. note modding ram ptr means we just draw to (x&3,0) */ + //draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); //modexDrawBmpRegion (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); #endif break; @@ -599,6 +600,8 @@ void shinku(map_view_t *pip, global_game_variables_t *gv) word type = 1; //t=(((*(gv->clock))-gv->clock_start) /18.2); //sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv)); + vga_moveto(x,y); + vga_sync_bios_cursor(); printf("%f fps", (double)gv->kurokku.tiku/ticktock(gv)); //modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee, 1); //(gv->clock_start)=*(gv->clock);