X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.c;h=be058acba0b1bbb3718b9ecf7c0c56f399303a0c;hb=f99bde8f168f1af79c556eb3b88bade0665a2219;hp=b4523474b50547d84b693ebc3ebc0e88d6cdd997;hpb=791c3fa594b0dfc3f1cea801a191ab12c80dca98;p=16.git diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index b4523474..be058acb 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -459,7 +459,7 @@ void ZC_mapScroll(map_view_t *mv, player_t *player, word pn) //=========================================================================== //TODO: put player in starting position of assigned spot on map //default player position on the viewable map -void ZC_playerXYpos(int x, int y, player_t *player, map_view_t *pip, nibble pn, boolean defaultsw) +void ZC_PlayerXYpos(int x, int y, player_t *player, map_view_t *pip, nibble pn, boolean defaultsw) { player[pn].enti.tx = x + pip[0].tx; player[pn].enti.ty = y + pip[0].ty; @@ -741,6 +741,7 @@ void shinku(global_game_variables_t *gv) gv->video.dorender =!gv->video.dorender ; //0000gv->video.tickclk = ((*clockw)-gv->video.startclk)/18.2; } + PM_NextFrame(gv); } void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn)