X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.c;h=cc3bf84326cd73a47a5347992ced2d3fe6669d92;hb=90714393d00c5d9990576aae8dc917082bb97333;hp=ccc347a5b1162a11831ff7da64b8ba8695d8104b;hpb=e05d04b2d480b4490ee5b2b5d6a4a439265a8cfb;p=16.git diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index ccc347a5..cc3bf843 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -60,11 +60,7 @@ void walk(map_view_t *pip, player_t *player, word pn) { modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32); #ifdef SPRITE -#ifdef BMPTYPE - modexDrawPBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 24, 32, &player[pn].data, 1); -#else - modexDrawSpriteRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 24, 32, &player[pn].data); -#endif + modexDrawSpritePBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 24, 32, &player[pn].data); #else modexClearRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 14); #endif @@ -105,11 +101,7 @@ void walk(map_view_t *pip, player_t *player, word pn) { modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32); #ifdef SPRITE -#ifdef BMPTYPE - modexDrawPBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 96, 24, 32, &player[pn].data, 1); -#else - modexDrawSpriteRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 96, 24, 32, &player[pn].data); -#endif + modexDrawSpritePBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 96, 24, 32, &player[pn].data); #else modexClearRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 10); #endif @@ -150,11 +142,7 @@ void walk(map_view_t *pip, player_t *player, word pn) { modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32); #ifdef SPRITE -#ifdef BMPTYPE - modexDrawPBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 64, 24, 32, &player[pn].data, 1); -#else - modexDrawSpriteRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 64, 24, 32, &player[pn].data); -#endif + modexDrawSpritePBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 64, 24, 32, &player[pn].data); #else modexClearRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 9); #endif @@ -195,11 +183,7 @@ void walk(map_view_t *pip, player_t *player, word pn) { modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32); #ifdef SPRITE -#ifdef BMPTYPE - modexDrawPBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 0, 24, 32, &player[pn].data, 1); -#else - modexDrawSpriteRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 0, 24, 32, &player[pn].data); -#endif + modexDrawSpritePBufRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 0, 24, 32, &player[pn].data); #else modexClearRegion(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 12); #endif @@ -494,22 +478,18 @@ mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y) } else { - rx = (((i-1) % ((t->data->width)/t->tileWidth)) * t->tileWidth); - ry = (((i-1) / ((t->data->height)/t->tileHeight)) * t->tileHeight); + rx = (((i-1) % ((t->btdata->width)/t->tileWidth)) * t->tileWidth); + ry = (((i-1) / ((t->btdata->height)/t->tileHeight)) * t->tileHeight); ////0000printf("i=%d\n", i); switch(t->debug_text) { case 0: -#ifndef SPRITE +#ifndef TILERENDER modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, ((t->debug_data[i])+1)*2); //cannot print number value du to it being slow as bakapee #else -#ifdef BMPTYPE - modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, ((t->debug_data[i])+1)*2); - //modexDrawPBufRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data), 0); -#else - modexDrawBmpRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); -#endif + //0000modexDrawBmpPBufRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); + modexDrawBmpRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->btdata)); #endif break; case 1: @@ -681,17 +661,10 @@ void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword s } #ifdef SPRITE -#ifdef BMPTYPE -#define FRAME1 modexDrawPBufRegion(pip[1].page, x, y, 48, dire, 24, 32, &player[playnum].data, 1); -#define FRAME2 modexDrawPBufRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data, 1); -#define FRAME3 modexDrawPBufRegion(pip[1].page, x, y, 0, dire, 24, 32, &player[playnum].data, 1); -#define FRAME4 modexDrawPBufRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data, 1); -#else -#define FRAME1 modexDrawSpriteRegion(pip[1].page, x, y, 48, dire, 24, 32, &player[playnum].data); -#define FRAME2 modexDrawSpriteRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data); -#define FRAME3 modexDrawSpriteRegion(pip[1].page, x, y, 0, dire, 24, 32, &player[playnum].data); -#define FRAME4 modexDrawSpriteRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data); -#endif +#define FRAME1 modexDrawSpritePBufRegion(pip[1].page, x, y, 48, dire, 24, 32, &player[playnum].data); +#define FRAME2 modexDrawSpritePBufRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data); +#define FRAME3 modexDrawSpritePBufRegion(pip[1].page, x, y, 0, dire, 24, 32, &player[playnum].data); +#define FRAME4 modexDrawSpritePBufRegion(pip[1].page, x, y, 24, dire, 24, 32, &player[playnum].data); #else #define FRAME1 modexClearRegion(pip[1].page, x, y, 24, 32, 2+dire); #define FRAME2 modexClearRegion(pip[1].page, x, y, 24, 32, 1+dire);