X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=33c7ed153aedf36568685ff9e250313c47842b44;hb=d31b48962de4f4384cca54f92db59ccc0bb06fbc;hp=b39e95b049293c31504a818738e8d70c83406bde;hpb=9f8ea80a7a1ccf415e95050b0c8f402844e834c1;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index b39e95b0..33c7ed15 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -33,8 +33,13 @@ #include "src/lib/16_timer.h" #include "src/lib/wcpu/wcpu.h" +#include +#include +#include +#include + //#define SPRITE -#define TILERENDER +//#define TILERENDER #define PBUFSFUN modexDrawSpritePBufRegion #define PBUFBFUN modexDrawBmpPBufRegion @@ -73,7 +78,7 @@ void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word p void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); //void qclean(); -void shinku(map_view_t *pip, global_game_variables_t *gv); +void shinku(global_game_variables_t *gv); void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/