X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=669237b47e92803a1c07910639a3bab2b4ced065;hb=40391c09eb16ee6d6261bca1e37ba08a3de2af9c;hp=33c7ed153aedf36568685ff9e250313c47842b44;hpb=4abdbc1a7b9643df0fcc8762c60ef874cb4de63d;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 33c7ed15..669237b4 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -52,6 +52,8 @@ typedef struct { int ty; //appears to be the top left tile position on the viewable screen map word dxThresh; //???? word dyThresh; //???? + video_t *video; //pointer to game variables of the video + pan_t *pan; //pointer the the page panning debug system } map_view_t; typedef struct @@ -63,13 +65,20 @@ typedef struct #define MAPW 40 #define MAPH 30 +extern boolean pageflipflop; + //map_t allocMap(int w, int h); //void initMap(map_t *map); void walk(map_view_t *pip, player_t *player, word pn); +void panpagemanual(map_view_t *pip, player_t *player, word pn); void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid); void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid); void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid); void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollRight(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollLeft(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollUp(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollDown(map_view_t *mv, player_t *player, word id, word plid); sword chkmap(map_t *map, word q); void mapGoTo(map_view_t *mv, int tx, int ty); void near mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); @@ -81,4 +90,6 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); void shinku(global_game_variables_t *gv); void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); +extern unsigned char shinku_fps_indicator_page; + #endif /*__SCROLL16_H_*/