X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=83b7c8be856fcf918768cd8a4d7a31c03cf85fa0;hb=08920a89e2c02810bae246835b46c920fcb314da;hp=6af4553d04ca0ee05fee051240e529553ce80b97;hpb=86470bee97dd0d0663008826a0cfa976a9a65c2a;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 6af4553d..83b7c8be 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -33,7 +33,7 @@ #include "src/lib/timer.h" #include "src/lib/wcpu/wcpu.h" -//#define SPRITE +#define SPRITE //#define BMPTYPE typedef struct { @@ -50,9 +50,6 @@ typedef struct map_view_t *mv; } map_view_db_t; -//temp defines -#define TILEWH 16 -#define QUADWH TILEWH/2 //for null map! #define MAPW 40 #define MAPH 30 @@ -72,7 +69,7 @@ void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word p void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); //void qclean(); -void shinku(page_t *page, global_game_variables_t *gv); +void shinku(map_view_t *pip, global_game_variables_t *gv); void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/