X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=8aceac205e5fb63caa6122a8c801812ce0698580;hb=a565be31ce92d6168ae6983042da75b0b683e52b;hp=0cd71b63f42e92eaba99d57de47e2a6080fe48c8;hpb=2fb58644b5c539decd246968bc9cc99b94069364;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 0cd71b63..8aceac20 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2019 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -42,8 +42,7 @@ #define SPRITE //#define TILERENDER -//0000 -#define SHOWFPS +//0000#define SHOWFPS //#define OLDWALKSHOWPAGESTUFF @@ -57,15 +56,23 @@ //row and colum drawing routines #define FULLRCREND +//#ifdef FULLRCREND #define DRAWCOLNUM mv->page[id].dx #define DRAWROWNUM mv->page[id].dy -//#define DRAWCOLNUM pl[plid].enti.q -//#define DRAWROLNUM pl[plid].enti.q +//#else +//#define DRAWCOLNUM player[plid].enti.q +//#define DRAWROWNUM player[plid].enti.q +//#endif //for null map! #define MAPW 40 #define MAPH 30 +extern struct glob_game_vars *ggvv; +#ifdef __DEBUG_RF__ +#define DBG_RFDELAYMETHOD delay(500); +#endif + //===========================================================================// //if(gvar.player[0].enti.hp==0) printf("%d wwww\n", gvar.player[0].enti.y+8); @@ -86,7 +93,7 @@ printf("size of mmblocktype: %u ", sizeof(mmblocktype));\ printf("\n\n");\ printf("player vars:\n");\ - printf(" xy: %dx%d", gvar.player[0].enti.x, gvar.player[0].enti.y); printf(" txy: %dx%d", gvar.player[0].enti.tx, gvar.player[0].enti.ty); printf(" triggxy: %dx%d", gvar.player[0].enti.triggerx, gvar.player[0].enti.triggery); printf(" value: %d\n", gvar.mv[1].map->layerdata[0].data[(gvar.player[0].enti.triggerx-1)+(map.width*(gvar.player[0].enti.triggery-1))]);\ + printf(" xy: %dx%d", gvar.player[0].enti.x, gvar.player[0].enti.y); printf(" txy: %dx%d", gvar.player[0].enti.tx, gvar.player[0].enti.ty); printf(" triggxy: %dx%d", gvar.player[0].enti.triggerx, gvar.player[0].enti.triggery); printf(" value: %d\n", gvar.mv[1].map->layerdata[0].data[(gvar.player[0].enti.triggerx-1)+(gvar.map.width*(gvar.player[0].enti.triggery-1))]);\ printf(" hp: %d", (gvar.player[0].enti.hp)); printf(" q: %u", gvar.player[0].enti.q); printf(" info.dir: %u", gvar.player[0].info.dir); printf(" d: %u", gvar.player[0].enti.d); printf(" dire: %u", gvar.player[0].enti.dire);\ printf(" pdir: %u\n", gvar.player[0].pdir); printf(" delay=%u", gvar.player[0].enti.spri.delay);\ printf("\n\n");\ @@ -126,14 +133,14 @@ void mapGoTo(map_view_t *mv, int tx, int ty); void ZC_mapinitMV(map_view_t *mv, int tx, int ty); void ZC_mapredraw(map_view_t *mv, int tx, int ty); void near mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); -void near mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *player, word poopoffset); -void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *player, word poopoffset); +void near mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *player); +void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *player); void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); inline void near ScrollRight(map_view_t *mv, player_t *pl, word id, word plid) { /* increment the pixel position and update the page */ - mv[id].page->dx += pl[plid].enti.speed; + mv[id].page->dx += pl[plid].enti.spt; /* check to see if this changes the tile */ if(mv[id].page->dx >= mv[id].dxThresh ) @@ -150,7 +157,7 @@ inline void near ScrollRight(map_view_t *mv, player_t *pl, word id, word plid) inline void near ScrollLeft(map_view_t *mv, player_t *pl, word id, word plid) { /* decrement the pixel position and update the page */ - mv[id].page->dx -= pl[plid].enti.speed; + mv[id].page->dx -= pl[plid].enti.spt; /* check to see if this changes the tile */ if(mv[id].page->dx == 0) @@ -167,7 +174,7 @@ inline void near ScrollLeft(map_view_t *mv, player_t *pl, word id, word plid) inline void near ScrollUp(map_view_t *mv, player_t *pl, word id, word plid) { /* decrement the pixel position and update the page */ - mv[id].page->dy -= pl[plid].enti.speed; + mv[id].page->dy -= pl[plid].enti.spt; /* check to see if this changes the tile */ if(mv[id].page->dy == 0 ) @@ -184,7 +191,7 @@ inline void near ScrollUp(map_view_t *mv, player_t *pl, word id, word plid) inline void near ScrollDown(map_view_t *mv, player_t *pl, word id, word plid) { /* increment the pixel position and update the page */ - mv[id].page->dy += pl[plid].enti.speed; + mv[id].page->dy += pl[plid].enti.spt; /* check to see if this changes the tile */ if(mv[id].page->dy >= mv[id].dyThresh )