X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=d5a9a284ce28eed8d6d6ea4d01e1119a34d9dd2a;hb=a72e6a89b54620f5b8d591e8768f4ffc3956945b;hp=2b7d9a67c9eabd9702fa18db8585c8a17f0ef3be;hpb=f1605e99959acfb32b36ae875601fc14dd670742;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 2b7d9a67..d5a9a284 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -32,7 +32,7 @@ #include "src/lib/mapread.h" #include "src/lib/timer.h" -//#define SPRITE +#define SPRITE //#define BMPTYPE typedef struct { @@ -69,8 +69,8 @@ void mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *p, word poopof void mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word poopoffset); void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); -void qclean(); -void shinku(page_t *page, global_game_variables_t *gv); +//void qclean(); +//void shinku(page_t *page, global_game_variables_t *gv); void animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/