X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=dbfb7930b5ebf1e06940070349d242e4bf3bb058;hb=03dfbd292e714832af64638440f17412baac1722;hp=e02df3a565a92a552b466764beea225c7bcb6a5a;hpb=2efd862f97629e2bbb52e5f533dde93dfc3729e2;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index e02df3a5..dbfb7930 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 * * This file is part of Project 16. * @@ -30,11 +30,15 @@ #include "src/lib/bitmap.h" #include "src/lib/planar.h" #include "src/lib/mapread.h" -#include "src/lib/timer.h" +#include "src/lib/16_timer.h" +#include "src/lib/wcpu/wcpu.h" -#define SPRITE -//#define TILESPRITE -//#define BMPTYPE +//#define SPRITE +#define TILERENDER + +#define PBUFSFUN modexDrawSpritePBufRegion +#define PBUFBFUN modexDrawBmpPBufRegion +#define PLAYERBMPDATA &player[pn].data typedef struct { map_t *map; @@ -50,8 +54,6 @@ typedef struct map_view_t *mv; } map_view_db_t; -#define TILEWH 16 -#define QUADWH TILEWH/2 //for null map! #define MAPW 40 #define MAPH 30 @@ -59,19 +61,19 @@ typedef struct //map_t allocMap(int w, int h); //void initMap(map_t *map); void walk(map_view_t *pip, player_t *player, word pn); -void mapScrollRight(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollUp(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollDown(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid); sword chkmap(map_t *map, word q); void mapGoTo(map_view_t *mv, int tx, int ty); -void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); -void mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *p, word poopoffset); -void mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word poopoffset); +void near mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); +void near mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *p, word poopoffset); +void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word poopoffset); void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); //void qclean(); -//void shinku(page_t *page, global_game_variables_t *gv); -void animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); +void shinku(map_view_t *pip, global_game_variables_t *gv); +void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/