X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=dbfb7930b5ebf1e06940070349d242e4bf3bb058;hb=535f618e80aa6546e61907026b2451e123655a5b;hp=39d43caa07b3c9805b67dd9b69b392fffc524572;hpb=be034c0d4ff3c6dcc935d8b3f14f5a2223ff881a;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 39d43caa..dbfb7930 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 * * This file is part of Project 16. * @@ -30,11 +30,15 @@ #include "src/lib/bitmap.h" #include "src/lib/planar.h" #include "src/lib/mapread.h" -#include "src/lib/timer.h" +#include "src/lib/16_timer.h" #include "src/lib/wcpu/wcpu.h" -#define SPRITE -//#define BMPTYPE +//#define SPRITE +#define TILERENDER + +#define PBUFSFUN modexDrawSpritePBufRegion +#define PBUFBFUN modexDrawBmpPBufRegion +#define PLAYERBMPDATA &player[pn].data typedef struct { map_t *map; @@ -50,8 +54,6 @@ typedef struct map_view_t *mv; } map_view_db_t; -#define TILEWH 16 -#define QUADWH TILEWH/2 //for null map! #define MAPW 40 #define MAPH 30 @@ -71,7 +73,7 @@ void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word p void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); //void qclean(); -//void shinku(page_t *page, global_game_variables_t *gv); +void shinku(map_view_t *pip, global_game_variables_t *gv); void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/