X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fscroll16.h;h=e2177aff6b8af1043ac9deef01c7751e69f6da8e;hb=07ada6cbfb76cc2c43feb0225d0b1f82408ca8bf;hp=31f13d9f6778c99af19a07393a595cb99ab377d8;hpb=8be2aca6b2831fb112c7f053697c1a9aea9c49a4;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 31f13d9f..e2177aff 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 * * This file is part of Project 16. * @@ -29,11 +29,21 @@ #include "src/lib/16_in.h" #include "src/lib/bitmap.h" #include "src/lib/planar.h" -#include "src/lib/mapread.h" -#include "src/lib/timer.h" +#include "src/lib/mapread.h" //map is loaded here www +#include "src/lib/16_timer.h" +#include "src/lib/wcpu/wcpu.h" + +#include +#include +#include +#include //#define SPRITE -//#define BMPTYPE +//#define TILERENDER + +#define PBUFSFUN modexDrawSpritePBufRegion +#define PBUFBFUN modexDrawBmpPBufRegion +#define PLAYERBMPDATA &player[pn].data typedef struct { map_t *map; @@ -42,6 +52,8 @@ typedef struct { int ty; //appears to be the top left tile position on the viewable screen map word dxThresh; //???? word dyThresh; //???? + video_t *video; //pointer to game variables of the video + pan_t *pan; //pointer the the page panning debug system } map_view_t; typedef struct @@ -49,28 +61,34 @@ typedef struct map_view_t *mv; } map_view_db_t; -#define TILEWH 16 -#define QUADWH TILEWH/2 //for null map! -#define MAPW 20 -#define MAPH 15 +#define MAPW 40 +#define MAPH 30 + +extern boolean pageflipflop; +extern unsigned char shinku_fps_indicator_page; //map_t allocMap(int w, int h); //void initMap(map_t *map); void walk(map_view_t *pip, player_t *player, word pn); -void mapScrollRight(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollUp(map_view_t *mv, player_t *player, word id, word plid); -void mapScrollDown(map_view_t *mv, player_t *player, word id, word plid); +void panpagemanual(map_view_t *pip, player_t *player, word pn); +void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid); +void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollRight(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollLeft(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollUp(map_view_t *mv, player_t *player, word id, word plid); +void near ScrollDown(map_view_t *mv, player_t *player, word id, word plid); sword chkmap(map_t *map, word q); void mapGoTo(map_view_t *mv, int tx, int ty); -void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); -void mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *p, word poopoffset); -void mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word poopoffset); +void near mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); +void near mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *p, word poopoffset); +void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word poopoffset); void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); -void qclean(); -void shinku(page_t *page, global_game_variables_t *gv); -void animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); +//void qclean(); +void shinku(global_game_variables_t *gv); +void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/