X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fpcxtest2.c;h=57d08ec27c789ec72855fa7b5757470bd7333512;hb=82706f1175144599dd76e3a92cbc3d56f7f0d383;hp=167e1f6a46f955f2b8071112cec982b1ad1bad63;hpb=631d2bde47de81ead5300f7aca378447387f254c;p=16.git diff --git a/src/pcxtest2.c b/src/pcxtest2.c index 167e1f6a..57d08ec2 100755 --- a/src/pcxtest2.c +++ b/src/pcxtest2.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -23,11 +23,11 @@ #include #include #include -#include "src/lib/modex16.h" -#include "src/lib/bitmap.h" +#include "src/lib/16_vl.h" +//#include "16/src/lib/bitmap.h" //----#include "src/lib/planar.h" -global_game_variables_t gvar; +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ /* void @@ -55,6 +55,7 @@ DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite) */ void main() { + static global_game_variables_t gvar; bitmap_t bmp; //---- planar_buf_t *p; int i; @@ -84,17 +85,18 @@ void main() { } //0000 bmp = bitmapLoadPcx("data/koishi~~.pcx"); - bmp = bitmapLoadPcx("data/chikyuu.pcx"); +//0000 bmp = bitmapLoadPcx("data/chikyuu.pcx"/*, &gvar*/); + bmp = bitmapLoadPcx("data/maryai4a.pcx"/*, &gvar*/); // bmp = bitmapLoadPcx("data/koishi^^.pcx"); // bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx"); //---- p = planar_buf_from_bitmap(&bmp); VGAmodeX(1, 1, &gvar); - gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); + //--00 gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); gvar.video.page[0].sw+=32; gvar.video.page[0].sh+=32; /* fix up the palette and everything */ - modexPalUpdate1(bmp.palette); + modexPalUpdate(bmp.palette); /* clear and draw one sprite and one bitmap */ modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);