X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=36a7370c2fa96bfcc23fe33cac557dcda0f90455;hb=af3fef6d5d490fded0b36ad2f7e983fe732af986;hp=9c532d51af60b62419aa8dd1b59744f060d54c1c;hpb=cfba60702c8aa81180bb10781950ad7eab914bcc;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 9c532d51..36a7370c 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -34,12 +34,12 @@ sword bakapee; //debugswitches boolean panswitch=0;//1 //extern boolean pageflipflop=1; +extern boolean pagenorendermap; unsigned int i; //#ifdef FADE static word paloffset=0; - byte *dpal; + byte *gvar.video.dpal; //#endif - byte *gpal; // byte *ptr; byte *mappalptr; @@ -52,11 +52,9 @@ void main(int argc, char *argv[]) Startup16(&gvar); - gvar.video.panp=0; - /* create the map */ // fprintf(stderr, "testing map load~ "); - loadmap("data/test.map", &map); + CA_loadmap("data/test.map", &map, &gvar); chkmap(&map, 0); // printf("chkmap ok "); // fprintf(stderr, "yay map loaded~~\n"); @@ -76,9 +74,9 @@ void main(int argc, char *argv[]) /* save the palette */ #ifdef MODEX #ifdef FADE - dpal = modexNewPal(); - modexPalSave(dpal); - modexFadeOff(4, dpal); + gvar.video.dpal = modexNewPal(); + modexPalSave(gvar.video.dpal); + modexFadeOff(4, gvar.video.dpal); #endif VGAmodeX(bakapee, 1, &gvar); @@ -89,9 +87,9 @@ void main(int argc, char *argv[]) #endif #endif //++++ PCXBMPVAR.offset=(paloffset/3); -//++++ modexPalUpdate1(&PCXBMPVAR, &paloffset, 0, 0); - modexPalUpdate1(&PCXBMP->palette); -//++++0000 modexPalUpdate1(map.tiles->btdata->palette); +//++++ modexPalUpdate(&PCXBMPVAR, &paloffset, 0, 0); + modexPalUpdate(&PCXBMP->palette); +//++++0000 modexPalUpdate(map.tiles->btdata->palette); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); //++++ map.tiles->data->offset=(paloffset/3); @@ -101,9 +99,9 @@ void main(int argc, char *argv[]) // printf("====\n\n"); #ifdef MODEX #ifdef FADE - gpal = modexNewPal(); - modexPalSave(gpal); - modexSavePalFile("data/g.pal", gpal); + &gvar.video.palette = modexNewPal(); + modexPalSave(&gvar.video.palette); + modexSavePalFile("data/g.pal", &gvar.video.palette); modexPalBlack(); //so player will not see loadings~ #endif #endif @@ -119,10 +117,18 @@ void main(int argc, char *argv[]) //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(&mv, 0, 0); - playerXYpos(0, 0, &player, &mv, 0); - EN_initplayer(&player, 0); - player[0].enti.spri->x = player[0].enti.x-4; - player[0].enti.spri->y = player[0].enti.y-16; + ZC_playerXYpos(0, 0, &player, &mv, 0, 1); + EN_initplayer(&player, 0, &gvar.video); + if (gvar.video.sprifilei == -1) + { +#ifdef FADE + modexFadeOff(4, &gvar.video.palette); +#endif + Quit(&gvar, "Wrong"); +#ifdef FADE + modexFadeOn(4, gvar.video.dpal); +#endif + } #ifndef SPRITE modexClearRegion(mv[0].page, player[0].enti.x, player[0].enti.y-TILEWH, 16, 32, 15); @@ -130,8 +136,9 @@ void main(int argc, char *argv[]) modexDrawSpriteRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y-TILEWH, 16, 64, 16, 32, PCXBMPPTR); #endif - if(!pageflipflop) VL_ShowPage(mv[1].page, 0, 0);//modexShowPage(mv[1].page); - else ZC_ShowMV(&mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p) + //if(!pageflipflop) + VL_ShowPage(mv[1].page, 0, 0);//modexShowPage(mv[1].page); + //else ZC_ShowMV(&mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p) //modexDrawBmp(&gvar.video.page[0], 16, 16, PCXBMPPTR); /* buffer pages */ @@ -151,7 +158,7 @@ void main(int argc, char *argv[]) #ifdef MODEX #ifdef FADE - modexFadeOn(4, gpal); + modexFadeOn(4, &gvar.video.palette); #endif #endif while(!IN_KeyDown(sc_Escape) && player[0].enti.hp>0) @@ -166,13 +173,13 @@ void main(int argc, char *argv[]) if(!panswitch){ ZC_walk(&mv, &player, 0); }else{ - PANKEYFUN;//panPageManual(&mv, &player, 0); + PANKEYFUNZC;//panPageManual(&mv, &player, 0); //printf(" player[0].enti.q: %d", player[0].enti.q); printf(" player[0].d: %d\n", player[0].d); } //the scripting stuff.... //if(((player[0].enti.triggerx == TRIGGX && player[0].enti.triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) - if(((mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) + if(((mv[0].map->layerdata[0].data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) { short i; for(i=800; i>=400; i--) @@ -185,7 +192,7 @@ void main(int argc, char *argv[]) //debugging binds! #ifdef MODEX #ifdef FADE - if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } //p + if(IN_KeyDown(24)){ modexPalUpdate0(&gvar.video.palette); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } //p /*if(IN_KeyDown(22)){ paloffset=0; modexPalBlack(); modexPalUpdate(PCXBMPVAR, &paloffset, 0, 0); printf("1paloffset = %d\n", paloffset/3); @@ -197,25 +204,7 @@ void main(int argc, char *argv[]) #endif #endif //pan switch - if(IN_KeyDown(88)){panswitch=!panswitch; IN_UserInput(1,1);} //f12 - if(IN_KeyDown(87)) //f11 - { - pageflipflop=!pageflipflop; - IN_UserInput(1,1); -// VGAmodeX(0, 0, &gvar); -// IN_Shutdown(); -// __asm -// { -// mov ah,31h -// int 21h -// } - } - if(IN_KeyDown(68)) //f10 - { - gvar.kurokku.fpscap=!gvar.kurokku.fpscap; - IN_UserInput(1,1); - } - if(IN_KeyDown(67)) //f9 + if(IN_KeyDown(62)) //f3 { modexClearRegion(mv[1].page, 0, 0, mv[1].page->width, mv[1].page->height, 2); modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 3); @@ -223,19 +212,14 @@ void main(int argc, char *argv[]) modexClearRegion(mv[3].page, 0, 0, 20, 36, 15); //IN_UserInput(1,1); } -#ifdef SPRITE - if(IN_KeyDown(66)) //f8 - { -// modexDrawSprite(mv[0].page, 16, 16, &p); - modexDrawSprite(mv[0].page, 32+72, 16, (PCXBMPVAR)); - } -#endif - FUNCTIONKEYFUNCTIONS; + + FUNCTIONKEYFUNCTIONS + FUNCTIONKEYDRAWJUNK if(IN_KeyDown(sc_L)){ modexClearRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y, 16, 16, 1); } //9 #ifdef FADE - if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate1(dpal); IN_UserInput(1,1); } + if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate(gvar.video.dpal); IN_UserInput(1,1); } #endif if(IN_KeyDown(sc_R)){ modexPalOverscan(rand()%56); } //r @@ -246,9 +230,9 @@ void main(int argc, char *argv[]) /* but 1st lets save the game palette~ */ #ifdef MODEX #ifdef FADE - modexPalSave(gpal); - modexSavePalFile("data/g.pal", gpal); - modexFadeOff(4, gpal); + modexPalSave(&gvar.video.palette); + modexSavePalFile("data/g.pal", &gvar.video.palette); + modexFadeOff(4, &gvar.video.palette); #endif VGAmodeX(0, 1, &gvar); #endif @@ -259,7 +243,7 @@ void main(int argc, char *argv[]) WCPU_cpufpumesg(); #ifdef MODEX #ifdef FADE - modexFadeOn(4, dpal); + modexFadeOn(4, gvar.video.dpal); #endif #endif }