X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=6e6dc03231738c132dc66a1b7c2900793e4c8760;hb=aba1d7da3056826854f3280cf8efb2f3520bebda;hp=03411b3c0788fb3dbfe20e5b251f75e30b34cde9;hpb=6b585194480dbbfb1ca8ae9d4564418b24e79d48;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 03411b3c..6e6dc032 100644 --- a/src/scroll.c +++ b/src/scroll.c @@ -23,13 +23,14 @@ #include "src/lib/scroll16.h" #include "src/lib/mapread.h" #include "src/lib/wcpu/wcpu.h" -//====#include "src\lib\ems.c" //word far *clock= (word far*) 0x046C; /* 18.2hz clock */ void main() { + dword tiku = 0; // word panswitch=0, panq=1, pand=0; + global_game_variables_t gvar; word panpagenum=0; //for panning! int i; static word paloffset=0; @@ -37,52 +38,36 @@ void main() const char *cpus; //static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */ page_t screen, screen2, screen3; - map_t map; + static map_t map; map_view_t mv[3]; map_view_t *bg, *spri, *mask;//, *tmp; //map_view_db_t pgid[4]; byte *dpal, *gpal; byte *ptr; byte *mappalptr; + byte *mesg=malloc(sizeof(dword)); player_t player[MaxPlayers]; player[0].persist_aniframe=0; player[0].speed=4; + + start_timer(&gvar); + gvar.frames_per_second = 60; //extern struct inconfig inpu; - - //player_t npc0; // atexit(qclean()); - /*if(!emmtest()) - { - printf("Expanded memory is not present\n"); - exit(0); - } - - if(!emmok()) - { - printf("Expanded memory manager is not present\n"); - exit(0); - } - - emsavail = emmavail(); - if(emsavail == -1) - { - printf("Expanded memory manager error\n"); - exit(0); - } - printf("There are %ld pages available\n",emsavail); - - if((emmhandle = emmalloc(emsavail)) < 0) - { - printf("Insufficient pages available\n"); - exit(0); - }*/ /* create the map */ -//0000 printf("Total used @ before map load: %zu\n", oldfreemem-GetFreeSize()); + //printf("Total used @ before map load: %zu\n", oldfreemem-GetFreeSize()); + printf("Total free @ before map load: %zu\n", GetFreeSize()); + printf("Total near free @ before map load: %zu\n", GetNearFreeSize()); + printf("Total far free @ before map load: %zu\n", GetFarFreeSize()); +// getch(); //0000 fprintf(stderr, "testing~\n"); - loadmap("data/test.map", &map); +// loadmap("data/test.map", &map); + map.width=0; + map.height=0; + chkmap(&map, 1); //0000 fprintf(stderr, "yay map loaded~~\n"); //---- map = allocMap(map.width,map.height); //20x15 is the resolution of the screen you can make maps smaller than 20x15 but the null space needs to be drawn properly //if(isEMS()) printf("%d tesuto\n", coretotalEMS()); @@ -104,37 +89,6 @@ void main() p = planar_buf_from_bitmap(&player[0].data); //0000 printf("Total used @ after planar buffer creation: %zu\n", oldfreemem-GetFreeSize()); - /*if(isEMS()) - { - XMOVE mm; - mm.length=sizeof(map); - mm.sourceH=0; - mm.sourceOff=(long)↦ - mm.destH=emmhandle; - mm.destOff=1; - //halp! - ist = move_emem(&mm); - printf("%d\n", coretotalEMS()); - if(!ist){ dealloc_emem(emmhandle); exit(5); } - //printf("%d\n", emmhandle); - } - - if(isEMS()) - { - XMOVE mm; - mm.length=emmhandle; - mm.sourceH=0; - mm.sourceOff=(long)&ptmp; - mm.destH=emmhandle; - mm.destOff=0; - //halp! - ist = move_emem(&mm); - printf("%d\n", coretotalEMS()); - if(!ist){ dealloc_emem(emmhandle); exit(5); } - //printf("%d\n", emmhandle); - } -*/ - /* input! */ IN_Startup(); IN_Default(0,&player,ctrl_Joystick); @@ -144,18 +98,19 @@ void main() modexPalSave(dpal); modexFadeOff(4, dpal); + textInit(); VGAmodeX(1); modexPalBlack(); //reset the palette~ // printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize()); - player[0].data.offset=(paloffset/3); - modexPalUpdate(&player[0].data, &paloffset, 0, 0); +//++++ player[0].data.offset=(paloffset/3); +//++++ modexPalUpdate(&player[0].data, &paloffset, 0, 0); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); - map.tiles->data->offset=(paloffset/3); +//++++ map.tiles->data->offset=(paloffset/3); //XTmodexPalUpdate(map.tiles->data, &paloffset, 0, 0); - printf("\n====\n"); - printf("0 paloffset= %d\n", paloffset/3); - printf("====\n\n"); +// printf("\n====\n"); +// printf("0 paloffset= %d\n", paloffset/3); +// printf("====\n\n"); gpal = modexNewPal(); modexPalSave(gpal); modexSavePalFile("data/g.pal", gpal); @@ -208,9 +163,13 @@ void main() modexShowPage(spri->page); // printf("Total used @ before loop: %zu\n", oldfreemem-GetFreeSize()); modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); - modexFadeOn(4, gpal); - while(!IN_KeyDown(sc_Escape) && player[0].hp>0) +//++++ modexFadeOn(4, gpal); + modexFadeOn(4, dpal); + while(!IN_KeyDown(sc_Escape) && player[0].hp>0) { + sprintf(mesg, "%lu", tiku); + modexprint(mv[1].page, 0, 0, 1, 15, 0, mesg); + shinku(mv[1].page, &gvar); IN_ReadControl(0,&player); //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction @@ -374,6 +333,7 @@ void main() if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync! + tiku++; } /* fade back to text mode */ @@ -391,7 +351,7 @@ void main() //else printf("\nplayer[0].y: %d\n", player[0].y); printf("player[0].tx: %d", player[0].tx); printf(" player[0].ty: %d\n", player[0].ty); printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery); - printf("player[0].hp: %d", player[0].hp); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d\n", player[0].info.dir); + printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d\n", player[0].info.dir); printf("tile data value at player trigger position: %d\n", bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); printf("palette offset: %d\n", paloffset/3); //++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize()); @@ -400,6 +360,8 @@ void main() printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n"); printf("Screen: %dx", screen.width); printf("%d\n", screen.height); printf("Screen2: %dx", screen2.width); printf("%d\n", screen2.height); + printf("map: %dx%d\n", map.width, map.height); + printf("player[0].info.dir: %u\n", player[0].info.dir); //printf("map.width=%d map.height=%d map.data[0]=%d\n", bg->map->width, bg->map->height, bg->map->data[0]); //xmsfree(&map); //xmsfree(bg);