X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=7cfc324876efd17fd202bb79ff13072dba771343;hb=7c35eb648613504ac47e5605d79f93112f569134;hp=6c65ced05fe7e022509c5aaaac708f83da9f8cdd;hpb=32e0bfea8d60e4f1b03c99a43fabcde3747613b8;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 6c65ced0..7cfc3248 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -27,27 +27,21 @@ #define FADE #define MODEX //this is for mode x initiating -//bitmap_t p; static map_t map; map_view_t mv[4]; -//word pn=0; //i forgot ww float t; sword bakapee; -pan_t pan; //debugswitches boolean panswitch=0;//1 //extern boolean pageflipflop=1; - unsigned int i; - //static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */ - - //map_view_db_t pgid[4]; - word pg; +boolean pagenorendermap = 1; +unsigned int i; //#ifdef FADE static word paloffset=0; byte *dpal; //#endif byte *gpal; - byte *ptr; +// byte *ptr; byte *mappalptr; void main(int argc, char *argv[]) @@ -59,33 +53,26 @@ void main(int argc, char *argv[]) Startup16(&gvar); - pan.pn=0; + gvar.video.panp=0; /* create the map */ - fprintf(stderr, "testing map load~ "); +// fprintf(stderr, "testing map load~ "); loadmap("data/test.map", &map); chkmap(&map, 0); - printf("chkmap ok "); - fprintf(stderr, "yay map loaded~~\n"); +// printf("chkmap ok "); +// fprintf(stderr, "yay map loaded~~\n"); /* draw the tiles */ #ifdef MODEX - ptr = map.data; - //mappalptr = map.tiles->btdata->palette; +// ptr = map.data; +// mappalptr = map.tiles->btdata->palette; /* data */ - player[0].data = malloc(72*128); //TODO use exmm - *player[0].data = bitmapLoadPcx("data/chikyuu.pcx", &gvar); // load sprite - - /* create the planar buffer */ -////++++ (player[0].data) = *planar_buf_from_bitmap(&p); - /*++++printf("load pee!! "); - pp = planar_buf_from_bitmap(&p); - printf("done!\n");*/ + PCXBMP = bitmapLoadPcx("data/chikyuu.pcx", &gvar); // load sprite #endif /* input! */ - IN_Default(0,&player,ctrl_Keyboard1); + IN_Default(0, &player,ctrl_Keyboard1); /* save the palette */ #ifdef MODEX @@ -95,17 +82,16 @@ void main(int argc, char *argv[]) modexFadeOff(4, dpal); #endif - textInit(); VGAmodeX(bakapee, 1, &gvar); -// printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh); + + /* fix up the palette and everything */ #ifdef FADE modexPalBlack(); //reset the palette~ #endif #endif -// printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize()); -//++++ player[0].data.offset=(paloffset/3); -//++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0); - modexPalUpdate1(player[0].data->palette); +//++++ PCXBMPVAR.offset=(paloffset/3); +//++++ modexPalUpdate1(&PCXBMPVAR, &paloffset, 0, 0); + modexPalUpdate1(&PCXBMP->palette); //++++0000 modexPalUpdate1(map.tiles->btdata->palette); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); @@ -125,28 +111,30 @@ void main(int argc, char *argv[]) /* setup camera and screen~ */ modexHiganbanaPageSetup(&gvar.video); - ZC_MVSetup(&mv, &map, &pan, &gvar); + ZC_MVSetup(&mv, &map, &gvar); + + //renderswitch + gvar.video.rss=1; /* set up paging */ //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen - mapGoTo(mv, 0, 0); - //_fmemcpy(mv[1].page->data, mv[0].page->data, mv[0].page->pagesize); + mapGoTo(&mv, 0, 0); playerXYpos(0, 0, &player, &mv, 0); - IN_initplayer(&player, 0); + EN_initplayer(&player, 0); + player[0].enti.spri->x = player[0].enti.x-4; + player[0].enti.spri->y = player[0].enti.y-16; #ifndef SPRITE - modexClearRegion(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 32, 15); - //modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 32, 15); + modexClearRegion(mv[0].page, player[0].enti.x, player[0].enti.y-TILEWH, 16, 32, 15); #else - //PBUFSFUN(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 64, 24, 32, PLAYERBMPDATA); - PBUFSFUN(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 64, 16, 32, player[0].data); + modexDrawSpriteRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y-TILEWH, 16, 64, 16, 32, PCXBMPPTR); #endif if(!pageflipflop) VL_ShowPage(mv[1].page, 0, 0);//modexShowPage(mv[1].page); - else VL_ShowPage(mv[0].page, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p) - shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible. + else ZC_ShowMV(&mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p) + //modexDrawBmp(&gvar.video.page[0], 16, 16, PCXBMPPTR); /* buffer pages */ // modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47); // modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 45); @@ -167,25 +155,25 @@ void main(int argc, char *argv[]) modexFadeOn(4, gpal); #endif #endif - while(!IN_KeyDown(sc_Escape) && player[0].hp>0) + while(!IN_KeyDown(sc_Escape) && player[0].enti.hp>0) { shinku(&gvar); //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction - //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map + //when player[0].enti.tx or player[0].enti.ty == 0 or player[0].enti.tx == 20 or player[0].enti.ty == 15 then stop because that is edge of map and you do not want to walk of the map //player movement IN_ReadControl(0, &player); if(!panswitch){ - walk(mv, &player, 0); + ZC_walk(&mv, &player, 0); }else{ - panPageManual(mv, &player, 0); - //printf(" player[0].q: %d", player[0].q); printf(" player[0].d: %d\n", player[0].d); + PANKEYFUNZC;//panPageManual(&mv, &player, 0); + //printf(" player[0].enti.q: %d", player[0].enti.q); printf(" player[0].d: %d\n", player[0].d); } //the scripting stuff.... - //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) - if(((mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) + //if(((player[0].enti.triggerx == TRIGGX && player[0].enti.triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) + if(((mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) { short i; for(i=800; i>=400; i--) @@ -194,20 +182,13 @@ void main(int argc, char *argv[]) } nosound(); } - if(player[0].q == (TILEWH/(player[0].speed))+1 && player[0].info.dir != 2 && (player[0].triggerx == 5 && player[0].triggery == 5)){ player[0].hp--; } + if(player[0].enti.q == (TILEWH/(player[0].enti.speed))+1 && player[0].info.dir != 2 && (player[0].enti.triggerx == 5 && player[0].enti.triggery == 5)){ player[0].enti.hp--; } //debugging binds! - if(IN_KeyDown(2)){ VL_ShowPage(mv[0].page, 0, 0); pan.pn=0; } - if(IN_KeyDown(3)){ VL_ShowPage(mv[1].page, 0, 0); pan.pn=1; } - if(IN_KeyDown(4)){ VL_ShowPage(mv[2].page, 0, 0); pan.pn=2; } - if(IN_KeyDown(4+1)){ VL_ShowPage(mv[3].page, 0, 0); pan.pn=3; } - if(IN_KeyDown(25)){ modexpdump(mv[0].page); modexpdump(mv[1].page); - IN_UserInput(1,1); - } //p #ifdef MODEX #ifdef FADE if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } //p /*if(IN_KeyDown(22)){ - paloffset=0; modexPalBlack(); modexPalUpdate(player[0].data, &paloffset, 0, 0); + paloffset=0; modexPalBlack(); modexPalUpdate(PCXBMPVAR, &paloffset, 0, 0); printf("1paloffset = %d\n", paloffset/3); modexPalUpdate(map.tiles->data, &paloffset, 0, 0); printf("2paloffset = %d\n", paloffset/3); @@ -217,25 +198,7 @@ void main(int argc, char *argv[]) #endif #endif //pan switch - if(IN_KeyDown(88)){panswitch=!panswitch; IN_UserInput(1,1);} //f12 - if(IN_KeyDown(87)) //f11 - { - pageflipflop=!pageflipflop; - IN_UserInput(1,1); -// VGAmodeX(0, 0, &gvar); -// IN_Shutdown(); -// __asm -// { -// mov ah,31h -// int 21h -// } - } - if(IN_KeyDown(68)) //f10 - { - gvar.kurokku.fpscap=!gvar.kurokku.fpscap; - IN_UserInput(1,1); - } - if(IN_KeyDown(67)) //f9 + if(IN_KeyDown(62)) //f3 { modexClearRegion(mv[1].page, 0, 0, mv[1].page->width, mv[1].page->height, 2); modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 3); @@ -243,19 +206,16 @@ void main(int argc, char *argv[]) modexClearRegion(mv[3].page, 0, 0, 20, 36, 15); //IN_UserInput(1,1); } +#ifdef SPRITE if(IN_KeyDown(66)) //f8 { // modexDrawSprite(mv[0].page, 16, 16, &p); - modexDrawSprite(mv[0].page, 32+72, 16, (player[0].data)); + modexDrawSprite(mv[0].page, 32+72, 16, (PCXBMPVAR)); } - FUNCTIONKEYFUNCTIONS; - // fmemtest into page - /*if(IN_KeyDown(4+1)) //4 - { - pg=1; - SELECT_ALL_PLANES(); - _fmemset(((mv[pg].page->data+4)+(16*(mv[pg].page->width/4))), 15, 4); - }*/ +#endif + FUNCTIONKEYFUNCTIONS + FUNCTIONKEYDRAWJUNK + if(IN_KeyDown(sc_L)){ modexClearRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y, 16, 16, 1); } //9 #ifdef FADE @@ -263,7 +223,7 @@ void main(int argc, char *argv[]) #endif if(IN_KeyDown(sc_R)){ modexPalOverscan(rand()%56); } //r - if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync! + if((player[0].enti.q==1) && !(player[0].enti.x%TILEWH==0 && player[0].enti.y%TILEWH==0)) break; //incase things go out of sync! } /* fade back to text mode */