X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=7d68b45d6e3e65d32d30bd1a9b723b904f5f98d8;hb=663e52d5641538fc75ccdad3ba2529a27e8e0ff8;hp=23307d63ff47179e057430db08d018e347d96f51;hpb=0700b16203a3e0325bd4186546b29043b94d3c43;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 23307d63..7d68b45d 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 * * This file is part of Project 16. * @@ -21,7 +21,7 @@ */ #include "src/lib/scroll16.h" -#include "src/lib/timer.h" +#include "src/lib/16_timer.h" #include "src/lib/wcpu/wcpu.h" //#define FADE @@ -36,11 +36,11 @@ player_t player[MaxPlayers]; map_view_t mv[3]; map_view_t *bg, *spri, *mask;//, *tmp; bitmap_t p; +word pn=0; +static planar_buf_t huge *pp; float t; sword bakapee; -void main(int argc, char *argv[]) -{ // word panswitch=0, panq=1, pand=0; word panpagenum=0; //for panning! unsigned int i; @@ -56,16 +56,21 @@ void main(int argc, char *argv[]) byte *gpal; byte *ptr; byte *mappalptr; - byte *mesg=malloc(sizeof(dword)); +void main(int argc, char *argv[]) +{ + byte *mesg=malloc(sizeof(dword)); if(argv[1]) bakapee = atoi(argv[1]); else bakapee = 1; + testcontrolnoisy=0; + player[0].persist_aniframe=0; player[0].speed=4; + //player[0].data = &pp; - printf("starting timer\n"); + printf("starting timer "); start_timer(&gvar); printf("ok\n"); //extern struct inconfig inpu; @@ -73,12 +78,10 @@ void main(int argc, char *argv[]) // atexit(qclean()); /* create the map */ - fprintf(stderr, "testing map load~\n"); + fprintf(stderr, "testing map load~ "); loadmap("data/test.map", &map); -//0000 map.width=0; -//0000 map.height=0; chkmap(&map, 0); - printf("chkmap ok\n"); + printf("chkmap ok "); fprintf(stderr, "yay map loaded~~\n"); mv[0].map = ↦ mv[1].map = ↦ @@ -87,15 +90,18 @@ void main(int argc, char *argv[]) /* draw the tiles */ #ifdef MODEX ptr = map.data; - mappalptr = map.tiles->btdata->palette; + //mappalptr = map.tiles->btdata->palette; /* data */ p = bitmapLoadPcx("data/ptmp.pcx"); // load sprite //npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite /* create the planar buffer */ - (player[0].data) = *planar_buf_from_bitmap(&p); -//0000 printf("planar buffer ok\n"); +////++++ (player[0].data) = *planar_buf_from_bitmap(&p); + printf("load pee!! "); + pp = planar_buf_from_bitmap(&p); + printf("done!\n"); + #endif /* input! */ IN_Startup(); @@ -113,7 +119,7 @@ void main(int argc, char *argv[]) textInit(); VGAmodeX(bakapee, &gvar); - printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh); +// printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh); #ifdef FADE modexPalBlack(); //reset the palette~ #endif @@ -121,7 +127,8 @@ void main(int argc, char *argv[]) // printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize()); //++++ player[0].data.offset=(paloffset/3); //++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0); - modexPalUpdate1(p.palette); + //modexPalUpdate1(p.palette); + modexPalUpdate1(map.tiles->btdata->palette); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); //++++ map.tiles->data->offset=(paloffset/3); @@ -145,6 +152,7 @@ void main(int argc, char *argv[]) mv[0].page = &gvar.video.page[0]; gvar.video.page[1] = modexNextPage(mv[0].page); mv[1].page = &gvar.video.page[1]; + gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, gvar.video.page[0].sw, gvar.video.page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww //gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww mv[2].page = &gvar.video.page[2]; @@ -153,12 +161,12 @@ void main(int argc, char *argv[]) bg = &mv[0]; spri = &mv[1]; mask = &mv[2]; - +//IN_Ack(); //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(bg, 0, 0); mapGoTo(spri, 0, 0); //mapGoTo(mask, 0, 0); - +//IN_Ack(); //TODO: put player in starting position of spot //default player position on the viewable map player[0].tx = bg->tx + bg->page->tilemidposscreenx; @@ -185,15 +193,17 @@ void main(int argc, char *argv[]) npc0.q=1; npc0.d=0; modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/ + modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); -#ifdef SPRITE +#ifndef SPRITE modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15); #else - modexDrawSpritePBufRegion(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &player[0].data); + //PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); + PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); #endif modexShowPage(spri->page); - modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); + //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); #ifdef MODEX #ifdef FADE modexFadeOn(4, gpal); @@ -414,6 +424,7 @@ void main(int argc, char *argv[]) printf("player[0].tx: %d", player[0].tx); printf(" player[0].ty: %d\n", player[0].ty); printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery); printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d", player[0].info.dir); printf(" player[0].d: %d\n", player[0].d); + printf("pdir=%d\n", player[0].pdir); printf("tile data value at player trigger position: %d\n", bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); // printf("palette offset: %d\n", paloffset/3); //++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize());